Super Battletank 2
Super Battletank 2 is a 1994 tank simulation video game that was released exclusively for the Super Nintendo Entertainment System.
| Super Battletank 2 | |
|---|---|
![]() Cover art  | |
| Developer(s) | Absolute Entertainment | 
| Publisher(s) | 
  | 
| Designer(s) | Garry Kitchen David Lubar Mark Morris Carol Albert Dan Kitchen Alex DeMeo  | 
| Programmer(s) | Garry Kitchen David Lubar Mark Morris Chi Y. Chen  | 
| Artist(s) | Jesse Kapili Glen Schofield John Cassells Ray Bradley Dan Peters  | 
| Composer(s) | Jim Wallace[2] | 
| Platform(s) | Super NES | 
| Release | |
| Genre(s) | Tank simulation[1] | 
| Mode(s) | Single-player | 
Summary
    
This video game is the sequel to Super Battletank, and the player controls a M1A2 Battletank.[3] There are 16 missions, all located in the Middle East.[3] Using radar, the player must scout out groups of enemy tanks and use the primary turret to take out infantrymen, Jeeps, SCUD missiles, and armored personnel carriers.[3] The Phalanx machine gun is used to take down enemy air threats like helicopters. Smoke screens can make the player temporarily invisible to enemy radar; turning them into a major threat.[3] Players can also summon threats from the sky in the form of supply drops and airstrikes.[3]
Reception
    
Electronic Gaming Monthly commented that it "comes at you with more of everything: more combat views, more weapons and a dynamite air strike/smart bomb weapon! Fans of the first must check this out."[4]
See also
    
    
References
    
- "Release information". GameFAQs. Retrieved 2011-05-29.
 - "Composer information". SNES Music. Retrieved 2011-07-17.
 - "Game overview". MobyGames. Retrieved 2011-12-28.
 - "Review Crew: Super Battletank 2". Electronic Gaming Monthly. Vol. 7, no. 3. March 1994. p. 34. Retrieved August 31, 2021.
 - Barker, Linda (September 1994). "Super Battletank 2". Total!. No. 33. p. 31. Retrieved August 31, 2021.
 
