Zombie Zombie

Zombie Zombie is a ZX Spectrum computer game by Sandy White, published in 1984 by Quicksilva. It is the sequel to the popular Ant Attack, by the same author, and uses the same 'Softsolid 3D' isometric graphics.

Zombie Zombie
Cover art
Developer(s)Spaceman Ltd
Publisher(s)Quicksilva
Designer(s)Sandy White
Angela Sutherland
Platform(s)ZX Spectrum
Release
Genre(s)Action
Mode(s)Single player

Gameplay

Zombie Zombie includes a helicopter, which can be piloted and used to alter the terrain by lifting and dropping bricks.[2] To kill the zombies, the player must make them follow to a high point and let them fall off the edge.[3]

Plot

Like Ant Attack, Zombie Zombie has a B-movie storyline.

The game beings in which the player is in an ancient city and there is only walls, helicopter and zombies in green , pink or red color and the player has to eliminate them. The player has to get off the walls or climb them and then attack the zombies by zapping them to eliminate the zombies. The player can use the helicopter provided to run off to a different place in the map to find more zombies or to run away from several zombies. The player can also hide on top of walls to zap and eliminate the zombies.[4]

Development

Zombie Zombie uses two-channel sound, a then unheard-of feat of a computer equipped with only single-channel 1-bit sound from a tiny speaker. The second was that, through the use of the Sinclair Interface 1, the game's two-channel melodies could be played back on a MIDI-equipped synthesizer. Although a wiring diagram was supplied with the game,[5] the interfacing code had been tested on a Yamaha DX7 with a ROM containing bugs - so the circuit would only work on that particular synthesizer. This came to light when Sandy White attempted to demo the game while connected to an unfamiliar synthesizer.

Zombie Zombie is an Action game, developed by Spaceman Ltd. and published by Quicksilva, which was released in Europe in 1984.[6]

References


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