Tipping Point (game show)

Tipping Point is a British television quiz show which began airing on ITV on 2 July 2012, and is presented by Ben Shephard. Four contestants (three contestants starting from Series 12) answer questions on the subject of general knowledge to win counters which they use on a large coin pusher arcade-style machine. Only the winner at the end has a chance to take home any money; the others leave with nothing except any non-cash prizes they may have won during the game.

Tipping Point
GenreQuiz show
Created byHugh Rycroft
Matthew Boulby
Presented byBen Shephard
Theme music composerMarc Sylvan
Country of originUnited Kingdom
Original languageEnglish
No. of series11 (Regular)
7 (Lucky Stars)
No. of episodes1,450 (regular; as of Mid-2022)
81 (Lucky Stars; as of 5 June 2022)
Production
Running time60 minutes (inc. adverts)
Production companiesRDF Television (2012–14)
Fizz (2015–present)
DistributorBanijay[1]
Release
Original networkITV
Picture format16:9 (HDTV) 1080i
Original release2 July 2012 (2012-07-02) 
present

Gameplay

The machine consists of two shelves filled with flat circular counters; the upper shelf slowly extends and retracts, whilst the lower one is stationary. The rear face of the machine is divided into four "drop zones," each of which contains a pegboard similar to those found in pachinko machines. Contestants answer questions to win counters, then choose a drop zone and press their buzzer to release one counter at a time into that zone. The goal is to have the counters land flat on the upper shelf so that its retraction will cause them to push other counters over its front edge, leading them in turn to push still others off the lower shelf and into a collection trough referred to as the "win zone." Contestants win £50 for each counter that drops into the win zone during their turn. Any counters that bounce out of the machine and land on either the floor or the lip of the win zone during a turn are credited toward that contestant's score.

Three "mystery counters" were added in series 2, each labelled with a question mark; at the start of the game, two are on the upper shelf and one is on the lower. If a mystery counter enters the win zone, the contestant in control of the machine wins a prize (monthly flower bouquets, weekend holiday, etc.), which is theirs to keep regardless of the game's final outcome. Two "double counters" labelled "x2" were added in series 5, one each on the upper and lower shelves, which double the value of all counters that land in the win zone on that same drop. If both double counters fall in a single drop, the total value is quadrupled. Starting with series 9, the mystery and double counters are respectively coloured green and yellow, so that they can be easily distinguished from the others in the machine.

Counters that enter the win zone when the machine is not in play, excluding the final round, are "ambient drops" and are removed from the machine with no effect on scoring. If such a drop occurs after a contestant has chosen a drop zone but before they can press the buzzer to release a counter, they are given the option to play from that zone or select a different one. Any mystery or double counters that fall into the win zone as an ambient drop are put back in the machine, as near as possible to the position they occupied before falling.

A "ghost drop" occurs when a counter drifts forward as it falls through a drop zone, until its face makes contact with the clear plastic sheet covering the front of the zone. The resulting friction can greatly slow the counter or even stop its descent altogether for a very short period of time. Ghost drops, mistimed drops, and unexpected bounces can lead to a counter landing on the upper shelf so that it partially overlaps or "rides" on others; such plays rarely trigger falls into the win zone, adversely affecting the contestant's turn.

At the end of each round, the lowest-scoring contestant is eliminated from the game and forfeits all their money. In the event of a tie for low score, a sudden-death toss-up is used to break the tie. A correct buzz-in answer allows the contestant to advance, while a miss eliminates them. If three or more contestants are tied for low score, or if all contestants are tied, the toss-ups continue until either one has been eliminated or all but one have advanced.

If a contestant is visually impaired, they are allowed to have a helper stationed backstage, who can see the machine and give advice through an audio earpiece as to where and when to play each counter. The helper may not assist in answering questions.

Round 1

The three contestants are each given three counters at the start of this round. A series of toss-up questions is asked, and the first contestant to buzz-in may answer. A correct response allows the contestant to either play one of their own counters or force an opponent to play one instead, based on their judgement of how likely the machine is to pay out on that particular turn. Once a contestant runs out of counters, they may not answer any more questions; the last remaining contestant need not buzz-in, but must continue answering correctly in order to use their counters.

A contestant who gives an incorrect response at any time loses one counter, which is placed into a penalty pot. If the pot contains any counters at the end of the round, they are all put at stake on one final toss-up question, which is open to all four contestants. An incorrect response on this question freezes the contestant out, and a new question is asked to the others.

If no contestants lose any counters, the round ends once they have each used the three they were given.

Starting from Series 12, the number of contestants was reduced from four to three, all of whom advance to Round 2.

Round 2

Each contestant answers 30 seconds of rapid-fire general knowledge questions and receives a counter for each correct answer, then uses these counters in an attempt to win more money. The leader at the end of Round 1 decides who will play first; after the chosen contestant has finished their turn, the higher-scoring of the other two decides who will play next. In case of a tie at any point, the first tied contestant who gave a correct answer in Round 1 has priority.

For the Soccer Aid special that aired in September 2021, and from Series 12 onwards, the time limit was increased to 45 seconds.

Round 3

In Round 3, the two remaining contestants are asked six questions alternately, three to each contestant, and the leader at the end of Round 2 decides who will start. After hearing a question, the contestant in control may either answer or pass to the opponent. One counter is awarded for each correct answer, while a miss awards it to the opponent. Each counter is used as soon as it is earned. If the contestants are tied going into this round, the first one who gave a correct answer in Round 2 has priority.

Final round

The contestant is given a jackpot counter, larger than the others used in the game and coloured gold with a red star, and chooses a zone from which to drop it into the machine. The goal of this round is to win a £10,000 jackpot by getting the counter into the win zone. The contestant must answer one multiple-choice question from each of six categories, in any order; all questions have three answer options. For each category, the contestant chooses whether to play for one (easy), two (medium), or three counters (difficult). A correct answer awards the selected number of counters, which the contestant immediately plays in the machine.

Counters that enter the win zone during this round are worth £50 apiece, including any that fall during the initial playing of the jackpot counter, and the mystery and double counters are still in effect. Ambient drops are not voided in this round, but are added to the contestant's winnings. If the jackpot counter enters the win zone, the contestant's cash total is augmented to £10,000. As of Series 8, the jackpot is doubled to £20,000 if a double counter falls on the same drop in which it is won. This was first achieved in the 5th episode of Series 10 on 4 March 2020 and again in the 26th episode of Series 11 on 26 May 2021. [2]

If the contestant fails to recover the jackpot counter after using up all six categories, they may either trade the accumulated money for three more counters, or end the game at this point and keep all winnings. In the former case, all counters except the one for the jackpot become worthless, and the contestant forfeits all their money if it remains in the machine. In the latter case, if the jackpot counter is on the bottom shelf, the contestant plays the three extra counters to see if they would have been able to win.

Regardless of the outcome in this round, the contestant keeps all mystery prizes they have won at any point in the game.

Tipping Point: Lucky Stars

The title-card for the Lucky Stars series.

A series of 12 celebrity episodes under the title Tipping Point: Lucky Stars aired on ITV, beginning on 9 June 2013. The programme was shown in a primetime slot. Three further series were then aired, in the summer of 2014, the autumn of 2016 and the autumn of 2017. A Christmas special aired in December 2018, ahead of a fifth series in summer 2019. The sixth series commenced in Autumn 2020 and a Christmas Special aired in December 2020.

The celebrity episodes feature some changes to the ordinary format:

  1. Each contestant plays on behalf of a selected charity.
  2. All cash values are doubled: £100 for normal and mystery counters, and £20,000 for recovering the jackpot counter.
  3. Double counters are not present in the machine.
  4. Mystery counters award either a small joke prize, a cash bonus (not counted in the scoring), or a question about the playing contestant that allows them to play another counter by giving a correct answer.
  5. All three contestants play the first two rounds.
  6. In Round 2, the time limit is 30 seconds rather than 45 seconds, except for the 2021 Soccer Aid special.
  7. The losing contestants after rounds 2 and 3 still take home the money they have accumulated for their chosen charities. If a contestant is eliminated with a total of zero, a donation is still made to his or her charity.
  8. In the final round, if the contestant trades the money in but loses, his or her charity still receives £1,000.
  9. Episodes recorded before the COVID-19 pandemic were recorded before a live audience, instead of using canned applause as in the regular series.

Tipping Point: Best Ever Finals

Tipping Point: Best Ever Finals is a half hour spin-off that is shown at times when the regular series is neither shown nor repeated (e.g. during ITV horse racing coverage). The programme showcases the best and most dramatic jackpot finales from previous daytime series of Tipping Point. The second series also included some dramatic jackpot final rounds from previous series of the primetime celebrity spin-off Tipping Point: Lucky Stars.

Transmissions

Regular series

SeriesStart dateEnd dateEpisodesNotes
12 July 201227 July 201220
22 January 201326 February 201340
320 May 201320 November 201370Series 3 took breaks on 1 July – 6 September, 28 October – 1 November and 11 – 19 November 2013
417 February 201429 August 201470Series 4 took breaks on 28 April – 6 June and 10 June – 1 August 2014
55 January 20154 December 2015125Series 5 took breaks on 16–27 March, 4 May – 4 September, 23–24 September, 1, 7, 16 October and 9–20 November 2015
67 December 201521 October 2016150Series 6 took breaks on 21 December 2015 – 1 January 2016 and 23 May – 26 August
72 January 201710 November 2017150Series 7 took breaks on 20 January, 14–17 March, 22 March, 6–7 April and 31 May – 1 September.
88 January 201817 May 2019165Series 8 took breaks on 12–16 March, 9–13 April, 28 May – 30 August and 10 December 2018 – 10 May 2019. The 23 April episode was aired on 31 August due to the birth of Prince Louis of Cambridge.
91 January 20199 December 2020165The mystery and double counters have been given new standout green and yellow colours respectively. Series 9 took breaks on 12–15 March, 1–5 April, 13 May–30 August, 9 December 2019–31 August and 14 September–8 December 2020.
101 January 202012 March 2021165Series 10 took breaks on 9–13 March, 23 March–11 September, 9–31 December 2020 and 20 January 2021.
1119 April 2021TBC165Filming started in March 2020, with the first 20 episodes recorded shortly before lockdown regulations took place. Production then resumed in late July 2020 with COVID-19 safety measures in place. "New set" episodes premiered from 10 May 2021. Series 11 took breaks on 4 June–27 August, 13–27 December 2021 and 14 March–present.
1211 April 2022TBC165In this series, there are only 3 contestants per episode instead of 4.

Lucky Stars

SeriesStart dateEnd dateEpisodesNotes
19 June 201325 August 201312
25 July 201423 August 20148
315 October 20163 December 20168
43 September 201729 October 20178No episode on 8 October 2017.
57 July 201922 September 201911
613 September 202029 November 202012
74 April 202116 May 20217This series was recorded with strict COVID measures in place, including social distancing of on-screen members and crew, and no audience present.
83 April 2022TBA9No episode on 17 April 2022.

Specials

DateTitleNotes
19 December 2014Text Santa Special
29 December 2018Christmas Special
25 December 2019Christmas Special
24 December 2020Christmas SpecialThis programme was recorded with strict COVID measures in place, including social distancing of on-screen members and crew, and no audience present.
2 September 2021Soccer Aid Special
24 December 2021Christmas Special

Best Ever Finals

SeriesStart dateEnd dateEpisodes
112 March 201917 November 20195
210 March 202014 June 202112
315 March 202218 March 20224

International transmissions

  • Australia – the Nine Network first broadcast the regular series on 2 December 2019. Episodes air at 3:00 pm weekdays (except in Western Australia, where it airs at 4:00 pm weekdays), in direct competition with rival ITV-produced game show The Chase on the Seven Network. A repeat of the same day's episode is shown sometime after midnight the following day.[3][4][5] For a brief period in January 2021, episodes also aired in prime time, at 7:30 pm Saturdays.[6]
  • Ireland – Virgin Media Two airs episodes Monday to Friday at 4:00pm and 5:00pm.
  • New Zealand – TVNZ airs episodes of the original British version as well as its celebrity Lucky Stars counterpart Monday to Saturday at 10:00am and Monday to Friday at 3:00pm.

Merchandise

The official Tipping Point app for iOS was released by Barnstorm Games on 30 March 2014. The Android version was later released on 3 April 2014.[7] An electronic board game based on the show was released in 2015 by John Adams under its Ideal Games brand.[8][9] Another Tipping Point app was released in 2020 called Tipping Point Blast!

References

  1. https://www.banijayrights.com/programmes/7286
  2. Scullard, Vickie (5 March 2020). "Emotional Tipping Point winner on moment he scooped £20,000". Manchester Evening News. Retrieved 10 March 2020.
  3. McKnight, Robert (9 August 2019). "Is Nine looking to replace MILLIONAIRE HOT SEAT with a UK game show?". TV Blackbox. Retrieved 9 August 2019.
  4. Knox, David (10 August 2019). "Tipping Point coming to Nine". TV Tonight. Retrieved 10 August 2019.
  5. Knox, David (21 November 2019). "Nine News Now to rest over summer for Tipping Point". TV Tonight. Retrieved 21 November 2019.
  6. Knox, David (28 December 2020). "Tipping Point goes primetime". TV Tonight. Retrieved 28 December 2020.
  7. Games, Barnstorm. "Tipping Point".
  8. "Zodiak Rights strikes deal for Tipping Point board game". licensing.biz.
  9. "Ideal Tipping Point". Amazon UK.
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