Project Love and Cafe

Project Love and Cafe (stylized as PROJECT: LOVE + CAFE) is a 2022 Philippine interactive drama video game created by an amateur-indie studio Moonwriter's Tale. A light-hearted version of the game features five different stories in a single game set in the 2010s, based on a collection of stageplay "Love Cafe Project" by Joachim Emilio Antonio, became the second adaptation of Antonio's works after the film version of The Dust of Your Place directed by David Olson.

PROJECT: LOVE + CAFE
Developer(s)Moonwriter's Tale
Publisher(s)Moonwriter's Tale
Director(s)Frederick C. Borromeo
Writer(s)
  • Joachim Emilio Antonio
  • Frederick C. Borromeo
  • Erika Hernandez
SeriesLove Cafe Project
by Joachim Emilio Antonio
EngineRPG Maker MV
Platform(s)Windows, MacOS, Linux
ReleaseApril 10, 2022
Genre(s)Interactive drama

Borromeo adapts the rights from Antonio by experimenting, before sole-develop Project Love and Cafe by himself for over two and a half months, without his programming and screenwriting skills, including a crunch time of eight to twelve hours with a part-time schedule of two and three days a week. It was inspired by visual novels, Telltale Games, the anthology films Coffee and Cigarettes and Four Rooms, and filmmakers Gaspar Noe and Lav Diaz.

Initially began as a slice-of-life genre, the five stories from the video game use various elements of genre-mixing such as comedy-drama (first and third acts), coming of age (first, second, and fifth acts), psychological drama (fifth act), romantic comedy (fourth act), and tragicomedy (fifth act) that deals with the themes of conversation about food and friendship, as well as dysfunctional relationship, love, hate, references to popular culture, and suicide.

The full version of the game will proposed the release date of April 10, 2022 for free.

Gameplay

PROJECT: LOVE + CAFE is primarily a story-driven game with semi-anthology chapters using the RPG Maker game engine, which is used only the original assets. Unlike many RPG Maker games, there's no such system as battle, inventory, party, and puzzle due to much lacking of a role-playing elements, which resulting that element converts into a slow-paced cinematic experience and visual-novel style autorun event system to emphasize the storyline.

It added a "Call Menu" system, which it ables to pause or save/load the game during the dialogue (except the choices and movement route).

It added a "free-roam two choices" selection system, almost similar to Bandersnatch, with some limited-time and choice notification features, if the time runs out or optionally press to skip the choice, each one of the main characters remain quiet, which was technically inspired by Telltale Games, although it does not affect any choices.

Synopsis

It tells about a collection of narratives that hope to spark conversations on love—and by love, we don't simply mean the romantic kind. We believe that, to understand the nature of love, we need to look at its different types and how we, as human beings, express them.[1]

Although the game title is romance, it tells five different stories and some characters that discuss about food and friendship.

Act NO. 1 - Stay Healthy / Cancerous Kang Carrot Ka!

“All things are poison and nothing is without poison,” said Theophrastus von Hohenheim, Father of Toxicology. But why worry about toxins when we’ve got friends?

Act NO. 2 - A Very Delicate Night / Napakaselan ng Gabi

Matt stopped studying so his twin sister, Ari, could graduate. But tonight.

Act NO. 3 - The Dust in Your Place / Ang Alikabok sa Kusina

A comic strip artist must tell her writer what’s plaguing his relationships with other girls… even if it may be at the cost of their own friendship.

Act NO. 4 - Midnight Storm (formerly known as Newspaper Dance / Bangko ni Noe)

After a couple breaks up only to find themselves, twenty minutes later, stuck in the same waiting shed on a stormy midnight.

Act NO. 5 - Dropout and the Cosplayer (formerly known as Stray Cat / Pusang Gala)

A dropout finds a young-adult woman wearing a cosplay who contemplates suicide on the rooftop, later in the park, only himself to ask her to; stop killing herself or befriend her.

Characters

  • Will - A 17 year old "Century Historical and Literature" class-rep highschool student.
  • Sophie - A 18 year old "Visual and Media Arts" honorable highschool student. She was reading a newspaper about food's toxicity and nutritious.
  • Matt - A math prodigy who was working on his studio. He's a fraternal twin brother of Ari.
  • Ariette - (short for Ari) A fresh graduate young-woman who is a fraternal young twin sister of Matt, which is ten minutes younger than him. She's also a housewife of Jesse. Originally intended "Arie" as a boy, who was scripted by Antonio.
  • Rick - A comic-strip writer who befriended Claire and tells her about plaguing her relationship with her friends.
  • Claire - A comic-strip illustrator who distressed about her friends and unable to cope herself until Rick befriends her.
  • Benedict - (nicknamed Ben) A civilian who is Danielle’s boyfriend.
  • Danielle - (short for Dani) An arrogant woman who is Ben’s girlfriend.
  • Damien - A dropped-out senior college student who attempts to stop Chisato from suicide. Originally named "Dom".
  • Chisato - (real name as Christine) A freshman young woman with wearing a gothic schoolgirl as a cosplayer. For a reason, she tries to contemplate kill herself, but possibly wanted to stay with Damien. Originally named "China".

Development

Frederick C. Borromeo (born Sept 3, 2003) is a Filipino solo game developer himself for three years to develop some experimental short games, primarily made in RPG Maker MV engine. In his early life, he was diagnosed with ADHD when he was five years old, though he doesn't speak early on his age until six, and his native speech doesn't go well enough, but he began more outstanding for English subject in his teens. In his career, he was interested in films and video games, as the latter sparked his expression on its story-driven experiences. Thus he continued to develop more experimental short games with trial-and-error game development for days without a single commercial and longer game he made of.

After his negligence of trial-and-error game development, Borromeo turns depressed and stressed out almost everyday possibly without working on his delaying works due to his distrupting mood swings and verbal abuse on his friends via direct message in free time due to his worsen symptoms. Despite this, he decides to finish his examination and performance task overall of the first semester, but he notices the page "Drama Analysis" from 21st Century Literature. He found the title "The Dust In Your Place", made by Antonio, who also wrote the short film adaptation of the same name.[2]

He was first interested in video game adaptations after he oversaw Antonio's works, and he decided to make it and gave permission to Antonio for adapting the stageplay to the game. Antonio accepts, allowing to experiment him with his game, and Borromeo's decision to publish the game as an alpha demo and update into cinematic experiences as a full game into Itch.io and RPGMaker.net for completely free as possible.[3]

The game was Moonwriter's Tale's first video game adaptation and its feature-length debut, as primarily a solo-developed the game himself, following his experimental and underwhelming game jam short projects over three years as a teenager, before it shelved without reason.

Began developing in Jan 19, 2022, he solo-developed himself for two and a half months included a crunch time of 8 to 12 hours sometimes but almost every day during schooltime.[4]

Writing

The game was originally consists five separated stories from the play (except exesanonymous.com) as an anthology at the same time and almost all were scripted by Antonio where the play was based on, while Frederick C. Borromeo and his writing partner Erika in the studio were fashioning some script in every acts including cultural references and more scenes including prologue in the game. The game was written entirely in English, and it will added Filipino language as an addition.

During its development, the title of last two acts (Newspaper Dance and Stray Cat) were gradually changed due to much confusion for the audiences.[5]

Mechanics

The game development uses his own game mechanics from the previous shelved games such as visual novel message style and horizontal choice with timer.

Style and Inspirations

Due to muck lacking over a role-playing experiences, it would likely converts the experience into a cinema-style using camera controls to make it more cinematic. According to this game, LOVE + CAFE, cited Lav Diaz's films and Telltale Games as an inspiration.[6] It is also heavily inspired by the anthology films, Coffee and Cigarettes and Four Rooms. Later, he oversaw Gaspar Noe's upcoming film Vortex as an inspiration of medium format-style cinema.

Theme

The game characterized its narrative themes by using the human condition such as friendship, dysfunctional relationship, love, hate, self-harm and suicide, where it depicts two people having conversations with each other about themselves. Nonetheless, the studio allows to adapt and developing the game using the game engine, RPG Maker MV, to make it more playable for the young audience, which it later shifted for the older audience, but he felt uncomfortable when Antonio and some players condemn with this game due to massive usage of F-words. However, it reverts only teenage to adult viewers as a PG-13 rating.[7]

Music

The game uses acoustic guitar and piano for the rest of the acts including Stay Healthy. Borromeo's friend and former classmate, Youone Christian Clamar, who wrote his original song, "Pagkukulang" as a submission of Mikko Music Hearts Day, allows to adapt the song into a game.

Release

Pre-Alpha

The first act was released on February 14 as an alpha demo, which contains 100% a complete story and it's playable for more than 20-30 minutes but it needs more improvement and additions soon like grammar issue, sound effects, music, and camera controls. The rest of acts are underdevelopment.

Post-Alpha

Another release as "The Game Jam Edition" which contains an almost-completed first act and a demo of the second act.

Closed-Alpha

Similar to its previous versions, which contains an almost-completed first and second acts with issues and opening credit updated.

Pre-beta

Another update with a demo of last three acts.

Post-beta

Another update without beta-testing. Almost finished every acts, but some writings need to improve soon due to stress lately, though he's not ready to fix it now or later. Until v2, he's able to fix the update each day if they have feedbacks.

Release Candidate

The final and complete version of the game is now on set to release on April 10, 2022.

Differences between the stageplay and video game

As the video game progresses, the developer's decision to adapt the stageplay into a video game and added some writings included cultural references.

  • "I love to Singa" was never mentioned in the stageplay before the developer's girlfriend decides to add into the game to make it funnier.
  • In the stageplay, the 1898 novel War of the Worlds was mentioned along with the video game, the 2005 film of the same name was also mentioned instead on the novel.
  • Damien and Chisato, originally named Dom and China in the stageplay. The developer change names for the game, and the latter named after one of the main characters from The Testament of Sister New Devil.
  • In the stageplay, taxi stand was originally set. In the video game, there's no mentioned or took place of the taxi stand, but decides to set it to the park.
  • The video game portrays Ari and Jesse as a girl and boy, despite being Arie and Jess as a boy and girl, who was originally concepted by Antonio in the stageplay.
  • In the stageplay, Will and Sophie portrayed as university students, but in the video game, it changes the detail as a highschool students.
  • In the stageplay, Damien was portrayed as a senior college student, but it turns out as a dropped-out student in the video game.
  • The main character, Arie, was supposed to be more than two years younger than his older brother Matt in the stageplay.
  • The fourth and fifth act in the game is more different than the stageplay.

Reception

Pre-release

During the game jam competition, the demo received praise by some players for its slow-pacing and cinematic innovation, visuals, humor, and story with faithfulness to Antonio's script from the stageplay;[8][9][10][11][12] although almost criticized the cliche dialogues due to its grammars.[13]

Studio Blue, one of the RPG Maker Web's streamers, playing the post-beta version of the game (begins at the first act and ends at the first half of second act) and stated that he likes the core concept, sense of humor, and faithfulness to the stageplay, though some characterization and writing drew occasional criticism.[14]

References

  1. "Love Cafe Project - stories that spur discussion on love". www.lovecafeproject.com. Retrieved 2022-01-25.
  2. "'The Dust in your Place' tackles unresolved issues of long-time friends". CNN Philippines. July 30, 2021.
  3. "Development - LOVE + CAFE by Moonwriter's Tale". itch.io. Retrieved 2022-02-14.
  4. Moonwriter's Tale (April 9, 2022). "Started on Jan 19, 2022".{{cite web}}: CS1 maint: url-status (link)
  5. "When I was in the development of my game, I did change the title of the last two acts because I believe they don't understand or are confused about the title". Feb 24, 2022.{{cite web}}: CS1 maint: url-status (link)
  6. "Inspirations - LOVE + CAFE by Moonwriter's Tale". itch.io. Retrieved 2022-02-14.
  7. "Themes - LOVE + CAFE by Moonwriter's Tale". itch.io. Retrieved 2022-02-14.
  8. "Post by yozhikisblue in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  9. "Post by BagelMaster5000 in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  10. "Post by Luca H. in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  11. "Post by angients in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  12. "Post by Guanomancer in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  13. "Post by stipes in PROJECT: LOVE + CAFE jam comments". itch.io. Retrieved 2022-03-12.
  14. Studio Blue, one of the RPG Maker Web Streamers (22 Mar 2022). "RPG Maker Games Critique with Studio Blue: PROJECT: LOVE + CAFE".{{cite web}}: CS1 maint: url-status (link)
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