Panic Restaurant
Panic Restaurant, known in Japan as Wanpaku Kokkun no Gourmet World (わんぱくコックンのグルメワールド), is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System.
Panic Restaurant | |
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Developer(s) | EIM |
Publisher(s) | Taito |
Designer(s) | Kenji Eno |
Programmer(s) | Hideki Miura |
Composer(s) | Hirohiko Takayama Kenji Eno |
Platform(s) | Nintendo Entertainment System |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Panic Restaurant stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.
Development
Kenji Eno was the game's designer. The names of the game's main character and villain were changed when the game was localized for Western audiences. In the Japanese version, the hero is a chef named Kokkun. The main villain was named "Hors d'Oeuvre"; the name "Ohdove" was the result of an incorrect transliteration of a French word to Japanese and then to English.
In the United States the "Clobber Pan" replaced the chef's head as the default weapon. In the U.S. version the best weapon was the Wacky Pan, which didn't exist in the Japanese version.
Reception
Publication | Score |
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GamePro | 4/5[lower-alpha 1][1] |
Nintendo Power | 3.55/5[lower-alpha 2][2] |
Panic Restaurant received generally positive reviews from video game critics.
Notes
- GamePro gave scores of 4.0, 3.5, 4.0, and 4.5 for graphics, sound, control, and fun factor
- Average of component scores of 3.4, 3.5, 3.4, and 3.8.
References
- Kay Oss (August 1992). "Nintendo ProReview: Panic Restaurant". GamePro. No. 37. International Data Group. p. 32.
- George; Rob (July 1992). "Now Playing". Nintendo Power. Vol. 38. Nintendo. p. 105.