List of best-selling video game franchises

This is a list of video game franchises that have sold or shipped at least twenty million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales.

Franchise sales include expansion packs even though they are not considered full video games. Free-to-play game downloads (including free mobile games) and microtransactions should not figure into sales or shipment figures. For video game franchises that have generated the highest overall media revenue (from games and other media and merchandise), see the list of highest-grossing media franchises.

For best-selling individual video games, see the list of best-selling video games. The sales figures given below also do not include arcade video game sales, which can be found at the list of highest-grossing arcade games. For mobile games that have generated the most revenue, see the list of highest-grossing mobile games.

At least 200 million copies

  – This color indicates a sub-series of a larger video game franchise. This does not necessarily apply for franchises that are not video game-based.

Franchise name Original release date Sales
MarioJuly 9, 1981774.64 million

</ref>

Mario first appeared in 1981 in the original Donkey Kong,[30] before starring in Mario Bros., followed by the Super Mario series of platform games. The character was created by Japanese game designer Shigeru Miyamoto and has since become the official mascot of Nintendo, owner of the trademark. The games are developed by various Nintendo studios. The Mario franchise has expanded into other game genres, including racing, sports, party, puzzle, and role-playing games. It has also found success in numerous other media, including three animated television series, comic books, a manga, a film and other merchandise. It is currently the best-selling video game franchise of all time. It is also the oldest in the 100 million+ group.
TetrisJanuary 29, 1988[lower-alpha 3]495 million
Tetris is a falling-blocks puzzle video game created by Soviet game designer Alexey Pajitnov in 1984. Tetris variants were later commercialized and released on a vast spectrum of platforms, from video game consoles and computers to mobile devices and calculators, with the version bundled with the Game Boy selling over 35 million units, while various mobile games had seen over 425 million paid downloads by 2014.[36] It is the most successful video game franchise to originate from Russia and the former Soviet Union, the best-selling puzzle video game series and the best-selling video game franchise not owned by Nintendo.
Call of DutyOctober 29, 2003400 million[37]
Call of Duty is a series of first-person shooter video games. The series is published by Activision and developed by Infinity Ward, Gray Matter Interactive, Treyarch, Sledgehammer Games, Raven Software, Neversoft and High Moon Studios. With new games in the series released annually to blockbuster-level sales, the series is verified by the Guinness World Records as the best-selling first-person shooter game series. It is also the most successful video game franchise created in the United States. In addition to main series sales, there have been over 500 million downloads of the mobile spin-off Call of Duty: Mobile.
Super MarioSeptember 13, 1985390.78 million[n 1]
The Super Mario[47] series of platform games began in 1985 and features the iconic character Mario. The series forms the core of the larger Mario franchise.
PokémonFebruary 27, 1996380 million[48]
Pokémon was created by Satoshi Tajiri, founder and president of Game Freak, in 1996 as a role-playing video game for the Game Boy handheld game console, soon turning into the highest-grossing media franchise of all time. The franchise as a whole includes an anime series, various manga, a trading card game, toys, merchandise, books, over twenty films (one of the highest-grossing animated film series), and other media. It is produced by The Pokémon Company, which is a joint venture by the three companies holding the rights to Pokémon: Nintendo, Game Freak, and Creatures, while Nintendo owns the trademark.
Grand Theft AutoNovember 28, 1997370 million[49]
Grand Theft Auto is an open-world action-adventure video game series created by David Jones and Mike Dailly; the later titles of which were created by brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by Scottish developer Rockstar North and published by Rockstar Games, and consists of eleven stand-alone games and four expansion packs. Grand Theft Auto is the most successful video game franchise originating from the United Kingdom and is the best-selling action-adventure and open-world series. The most recent entry, Grand Theft Auto V, is the second best-selling video game of all time with over 160 million copies shipped.
FIFADecember 15, 1993325 million[50]
FIFA is a series of association football-based sports video games, released yearly by Electronic Arts under the EA Sports brand. It is the first to have an official license from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football.
MinecraftNovember 18, 2011238 million[51][52]
Minecraft is a sandbox and survival video game originally created by Swedish game designer Markus "Notch" Persson and developed by Mojang. Originally a computer indie game made using Java, it has since been ported to game consoles and mobile devices. It was bought by Microsoft Studios in November 2014. It is the most successful video game franchise to originate in Sweden and the single best-selling game of all time.
WiiNovember 19, 2006202.57 million[n 7]
The Wii series of simulation video games was created for Nintendo by Shigeru Miyamoto in 2006. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time.
LegoDecember 1995200 million [57]
The Lego franchise of video games includes many different games, including original games as well as several adaptations based on licensed properties including DC Comics, Harry Potter, Indiana Jones, Marvel Comics, and Star Wars.
The SimsFebruary 4, 2000200 million[58]
The Sims is a series of life simulation games primarily for personal computers but later released for game consoles. It was created by American game designer Will Wright, developed by Maxis and published by Electronic Arts. The series consists of four main games and a number of compilations and expansion packs.

At least 100 million copies

Franchise name Original release date Sales
Final FantasyDecember 18, 1987168 million[59]
Final Fantasy[lower-alpha 4] is a Japanese science fantasy media franchise created by Japanese video game designer Hironobu Sakaguchi and owned by Square Enix. The franchise encompasses fifteen signature role-playing video games alongside a number of spin-off games, motion pictures, and many other consumer products and interactive media.
Mario KartAugust 27, 1992164.43 million[n 2]
Mario Kart[61] is a series of kart racing games developed and published by Nintendo. The series is a spin-off of the Mario franchise and has spawned nine main games, one enhanced game, four arcade games and a mobile game. It is currently the most successful racing game franchise of all time.
Assassin's CreedNovember 13, 2007155 million[62]
Assassin's Creed is an action-adventure stealth video game franchise created by Patrice Désilets. The franchise is developed by Ubisoft Montreal and published by Ubisoft, and includes twelve mainline releases and several spin-offs. It has expanded into a media franchise spanning comic books, encyclopedias, novels, and a live-action film.
Need for SpeedAugust 31, 1994150 million[63]
Need for Speed is a series of racing video games published by Electronic Arts, and has been developed by multiple companies over the years such as EA Black Box and Criterion Games. There are over 25 games in the series.
Sonic the HedgehogJune 23, 1991145.61 million[lower-alpha 5]
Sonic the Hedgehog is a video game franchise created and owned by Sega. Starring its namesake character Sonic the Hedgehog, created by game designer Yuji Naka and character designer Naoto Ohshima, it has expanded into a media franchise spanning several animated television series, manga, comic books, and a live-action film series.
Madden NFLJune 1, 1988130 million[70]
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The series is named after Pro Football Hall of Famer John Madden, a color commentator and Super Bowl-winning head coach.
The Legend of ZeldaFebruary 21, 1986125.8 million[n 8]
The Legend of Zelda[lower-alpha 6] is an action-adventure game franchise created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action role-playing games.
Resident EvilMarch 22, 1996123 million[79]
Resident Evil[lower-alpha 7], known in Japan as Biohazard, is a Japanese horror media franchise, created by Shinji Mikami and Tokuro Fujiwara, developed by Capcom. It consists of a survival horror video game series, along with comic books, novelizations, six films, and a variety of collectibles, including action figures.
Star WarsMay 1983119.371 million[n 10]
The Star Wars series of video games is part of the sci-fi fantasy media franchise of the same name. Series within it include Lego Star Wars, Star Wars: Battlefront, and Star Wars: Rogue Squadron.
NBA 2KNovember 10, 1999118 million[90]
NBA 2K is a series of basketball sports games. Originally published by Sega under the label Sega Sports, it is now published by 2K Sports. All of the games in the series have been developed by Visual Concepts.
Wii SportsNovember 19, 2006114.52 million[n 7]
The Wii Sports series of sports games was created by Shigeru Miyamoto for the Nintendo Wii console in 2006. Its success led to the Wii video game series, of which it is a sub-series. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time.
Pro Evolution SoccerJuly 21, 1995111 million[91]
Pro Evolution Soccer (known as World Soccer: Winning Eleven in Japan) is a series of association football video games developed and published by Konami.

At least 50 million copies

Franchise name Original release date Sales
Tomb RaiderNovember 15, 199688 million[92]
Tomb Raider is a series of video games, formerly developed by Core Design and published by Eidos Interactive, it is now developed by Crystal Dynamics and published by Square Enix Europe. The series focuses on the adventures of fictional British archaeologist Lara Croft. The franchise has also spanned films, comic books, novels and animated series.
Gran TurismoDecember 23, 199785.2 million[93]
Gran Turismo[lower-alpha 8] (Italian for "grand tourer" or "grand touring"), abbreviated GT, is a series of racing video games created by Kazunori Yamauchi for the PlayStation line of game systems. Developed by Polyphony Digital, Gran Turismo games are intended to emulate the appearance and performance of a large selection of vehicles, nearly all of which are licensed reproductions of real-world automobiles. Since the franchise's debut in December 1997, over 80 million units have been sold worldwide across the history of PlayStation systems, making it the highest-selling video game franchise exclusive to PlayStation.
Dragon QuestMay 27, 198684 million[94]
Dragon Quest[lower-alpha 9], known as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of Japanese role-playing video games created by Yuji Horii, with character design by manga artist Akira Toriyama and published by Square Enix (formerly Enix).
Tom Clancy'sAugust 21, 199882 million[95][96]
Includes sales from Tom Clancy–branded games developed by Ubisoft, including Ghost Recon, Rainbow Six, Splinter Cell, and The Division.
HaloNovember 15, 200181 million[97][98][99]
Halo is a science fiction, predominantly first-person shooter video game series created by Bungie and published by Xbox Game Studios. It has been adapted into over thirty novels, several comic series, graphic novels, numerous action figures, and an anime series. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. After Bungie gained independence from Microsoft in 2007, 343 Industries took control of the franchise. It is the highest-selling video game franchise exclusive to Xbox.
Monster HunterSeptember 21, 200478 million[79][100]
Monster Hunter is a series of action role-playing games developed and published by Capcom. In it players take the role of a hunter in a fantasy environment and complete quests by seeking out monsters to hunt or capture.
WormsNovember 17, 199575 million[101]
Worms is a series of artillery tactical video games developed by British company Team17. In these games, small platoons of anthropomorphic worms battle each other across a deformable landscape with the objective being to become the sole surviving team. The games are noted for their cartoony animation and extensive use of surrealism and slapstick humour.
Mortal KombatOctober 8, 199273 million[102]
Mortal Kombat is a series of fighting games created in 1992 by Ed Boon and John Tobias. The series has become one of the most successful fighting game franchises. It has a reputation for high levels of violent content. It is currently the best-selling fighting game franchise.
BorderlandsOctober 20, 200972 million [90]
Borderlands is a series of action role-playing first-person shooter video games created by Gearbox Software.
Animal CrossingApril 14, 2001 71.47 million[lower-alpha 10]
Animal Crossing[lower-alpha 11], is a social simulation game series developed and published by Nintendo. In it the player character is a human who lives in a village inhabited by anthropomorphic animals and lives a virtual life where in-game time matches real time.
Just DanceNovember 17, 200970 million[109]
Just Dance is a series of dance and music video games published by Ubisoft. It also includes games outside of the name Just Dance, such as Michael Jackson: The Experience. It is the best-selling dance / music game franchise.
Super Smash Bros.January 21, 1999

68.37 million[lower-alpha 12]

Super Smash Bros.[115] is a series of fighting games published by Nintendo and created by Masahiro Sakurai. It features characters and elements from various Nintendo franchises and later installments also include third-party franchises as well.
Dragon BallSeptember 27, 198666.5 million[lower-alpha 13]
Dragon Ball[lower-alpha 14] was created by Akira Toriyama in 1984 and is composed primarily of multiple manga series, numerous anime series, a collection of animated feature films, video games, and a collectible trading card game, as well as other collectibles like action figures.
Red DeadMay 4, 200466 million [90]
Red Dead is a series of Western-themed action-adventure games published by Rockstar Games. Originally developed by Capcom, Rockstar eventually acquired the rights and expanded on it.
Donkey KongJuly 9, 198165 million[120]
Donkey Kong[lower-alpha 15] is a video game series created by Shigeru Miyamoto when he was assigned at Nintendo during the early 1980s to build a game that would appeal more to Americans on the arcade hardware of Radar Scope, a game that had been released to test audiences with poor results. The success of the arcade game Donkey Kong led to the creation of both the Donkey Kong and Mario franchises. Although appearing as a playable character in several Mario spin-off titles, Donkey Kong would not star in his own series of games until Donkey Kong Country in 1994.
The Oregon TrailDecember 3, 197165 million[121]
The Oregon Trail is a series of educational computer games that began with the first edition originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.
Mario PartyDecember 18, 199864.2 million[n 3]
Mario Party[lower-alpha 16] is a series of multiplayer party games featuring characters from the Mario franchise in which four players compete in a board game interspersed with minigames. Most of the Mario Party games have been developed by Hudson Soft and is published by Nintendo.
WWE 2KFebruary 29, 200063 million [123][124]
WWE 2K (formerly WWF SmackDown! and WWE SmackDown vs. Raw) is a series of professional wrestling video games released by 2K Sports (formerly by THQ). The games were formerly developed by Japanese game developer Yuke's.
The Elder ScrollsMarch 25, 199458.5 million[125]
The Elder Scrolls (abbreviated TES) is an action role-playing and open world video game series by Bethesda Softworks.
BattlefieldSeptember 10, 200257 million[126][127]
Battlefield is a series of video games developed by EA DICE and Visceral Games, published by Electronic Arts. The games feature a focus on large maps and vehicle warfare.
CivilizationSeptember 199157 million[128]
Civilization is a series of turn-based strategy video games. Sid Meier developed the first game in the series and has had creative input for most of the rest. The basic gameplay functions are similar throughout the series, namely, guiding a civilization on a macro-scale from prehistory to the present day.
Metal GearJuly 13, 198756.9 million[91]
Metal Gear[lower-alpha 17] is a series of stealth games created by Japanese game designer Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX. The franchise also includes a novel, radio drama, comic books, and a toy line.
TekkenDecember 9, 199453.5 million[129][130][131]
Tekken[lower-alpha 18] is a series of fighting games produced by Katsuhiro Harada, developed and published by Bandai Namco Entertainment (formerly by Namco). Originally exclusive to arcades, games have since been released for consoles, personal computers and mobile devices.
God of WarMarch 22, 200552 million[132]
God of War is an action-adventure game franchise created by David Jaffe. All of the main games have been developed by Santa Monica Studio, with the other entries being done by Ready at Dawn and Javaground/SOE-LA. The multimedia franchise is loosely based on Greek and Norse mythology. The central story revolves around the Spartan warrior Kratos' quest for vengeance (Greek games) and later redemption (Norse games).
BejeweledMay 30, 200150 million[133]
Bejeweled is a series of puzzle video games first developed as a browser game by PopCap Games in 2001.
Far CryMarch 23, 200450 million[134]
Far Cry is a first-person shooter video game franchise originally developed by Crytek, later by Ubisoft Montreal and published by Ubisoft.
DiabloJanuary 3, 199750 million[135][136]
Diablo is an action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and published and later developed by Blizzard Entertainment.
The WitcherOctober 26, 200750 million[137]
The Witcher is a series of action role-playing games based on the series of novels of the same name by Polish author Andrzej Sapkowski. The Witcher takes place in a medieval fantasy world and follows the story of Geralt, one of a few remaining "witchers" – traveling monster hunter for hire, gifted with unnatural powers.
Lego Star WarsApril 5, 200550 million[80]
A series of action-adventure video games based on the Lego brand of toys and the Star Wars franchise.
Crash BandicootSeptember 9, 199650 million[140]
Crash Bandicoot is a series of platform games originally created and developed by Naughty Dog exclusively for the PlayStation.

At least 20 million copies

Franchise name Original release date Sales
Street FighterAugust 30, 198747 million[79]
Street Fighter[lower-alpha 19] is a series of fighting games developed and published by Capcom. The series has grown into a media franchise covering comic books, anime series and movies. Its best-selling release, Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre.
Pac-ManJune 198044.581 million[n 11]
Pac-Man[lower-alpha 20] is a Japanese video game franchise currently owned and published by Bandai Namco Entertainment, formerly Namco. The eponymous first entry was released in arcades in 1980 by Namco during the golden age of arcade video games. Most games in the franchise are maze chase games however it has delved into other genres such as platform, racing and sports.
UnchartedNovember 20, 200744.02 million[141][142][143]
Uncharted is a series of action-adventure and third-person shooter video games developed by Naughty Dog and published by Sony Computer Entertainment. Most games follow the adventures of treasure hunter Nathan Drake.
Wii FitNovember 19, 200643.7 million[n 7]
The Wii Fit series of exergaming video games was created by Shigeru Miyamoto for the Nintendo Wii console in 2007. It is a sub-series of the Wii series.
Star Wars: BattlefrontSeptember 21, 200443 million[n 9]
Star Wars: Battlefront is a series of first- and third-person shooters based on the Star Wars films. Pandemic Studios developed the first two installments, while later entries were developed by Rebellion Developments and EA DICE. LucasArts was the sole publisher until 2013 when Electronic Arts took over.
Mario SportsMay 1, 198441.15 million[n 4]
There have been numerous sports games in the Mario franchise. The first sports game featuring Mario was Golf in 1984.
Guitar HeroNovember 8, 200540 million[153]
Guitar Hero is a series of music and rhythm video games published by RedOctane and Activision, and developed by Harmonix Music Systems from 2005 to 2007 before development duties of the series were transferred to Neversoft.
Harry PotterNovember 15, 200140 million[154]
Based on the Harry Potter novels by British writer J. K. Rowling, games in the series have been published by Electronic Arts and Warner Bros. Interactive Entertainment.
Medal of HonorNovember 11, 199939 million[n 12]
Medal of Honor is a series of first-person shooter games with most of the games set during World War II. The series is published by Electronic Arts.
KirbyApril 27, 199238.81 million[159][160][18][161][162][16]
Kirby[lower-alpha 21] is a series of platform games developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of a young, pink alien hero named Kirby.
FalloutSeptember 30, 199738 million[163]
Fallout is a series of post-apocalyptic role-playing video games. It was created by Interplay Entertainment and later developed by Bethesda Game Studios and Obsidian Entertainment, and published by Bethesda Softworks.
Total WarJune 13, 200037.8 million[164]
Total War is a series of strategy video games developed by Creative Assembly and owned and published by Sega for personal computers. Its games combine turn-based strategy and resource management, with real-time tactical control of battles.
Mega ManDecember 17, 198737 million[79]
Mega Man, known as Rockman[lower-alpha 22] in Japan, is a series of video games created by Capcom, starring a series of characters each known by the moniker "Mega Man".
BioShockAugust 21, 200737 million[128]
BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games which created the series. It is considered a spiritual successor to the System Shock series, on which many of Irrational's team had worked previously.
Counter-StrikeNovember 8, 200035.7 million[lower-alpha 23]
Counter-Strike is a series of tactical first-person shooter games that began as a mod for the game Half-Life. The series has since been developed by Valve, and published by Sierra Entertainment and Valve.
NBA LiveOctober 199435 million[170]
NBA Live is a series of basketball video games developed and published by EA Sports annually since 1995.
Kingdom HeartsMarch 28, 200235 million[171]
Kingdom Hearts[lower-alpha 24] is a series of action role-playing games developed and published by Square Enix (previously by Square) and is owned by The Walt Disney Company. It is the result of a collaboration between Disney Interactive Studios and Square Enix, and is under the direction of Tetsuya Nomura, a longtime Square Enix character designer.
Football ManagerNovember 5, 200434 million[172]
Football Manager is a series of association football management simulation games developed by Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager; however, following the break-up of their partnership with original publishers Eidos Interactive, Sports Interactive lost the naming rights and re-branded the game Football Manager with their new publishers Sega.
Brain AgeMay 19, 200533.89 million[106]
Brain Age, also known as Dr. Kawashima's Brain Training, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima.
SoulsFebruary 5, 200932.44 million[lower-alpha 25]
Souls is a series of action role-playing games created and developed by FromSoftware.
Saints RowAugust 29, 200632 million[175]
Saints Row is an action-adventure video game series created by Volition. The gameplay consists of a mixture of action, adventure and driving and has gained controversy for its adult nature and violent themes. The games in the series are written as comedies that feature popular culture homages and parodies, as well as self-referential humor.
Tom Clancy's Splinter CellNovember 18, 200231 million[95]
Splinter Cell is a series of stealth video games part of the Tom Clancy-universe. The franchise is owned by Tom Clancy's company, Rubicon, and is licensed to Ubisoft who develops and publishes the games. It spawned a series of novels in 2004 written under the pseudonym David Michaels.
Gundam198330.9044 million[n 13]
Gundam[lower-alpha 26] is a long-running anime series featuring giant robots or mecha, created by animation studio Sunrise in 1979. Video games based on the franchise have been released since 1983; games in the series are currently published by Namco Bandai Games.
James Bond198230 million[179]
James Bond is a media franchise starring the titular James Bond, a fictional British agent, created in 1952 by British writer Ian Fleming. There are over 20 video games based on the franchise and it has been published by several companies including Nintendo and Electronic Arts. The license is currently held by Activision. The best-known game in the franchise is GoldenEye 007, developed by Rare and published by Nintendo.
Tony Hawk'sSeptember 30, 199930 million[180]
Tony Hawk's is a skateboarding video game series endorsed by the eponymous American professional skateboarder. The series was created by game developer Neversoft and was published by Activision from 1999 to 2015, Maple Media in 2016, and Activision again in 2020.
Command & ConquerSeptember 26, 199530 million[181]
Command & Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series.
The Walking DeadApril 24, 201228 million[182]
The Walking Dead is an episodic adventure game series developed and published by Telltale Games, based on The Walking Dead comic book series.
NintendogsApril 21, 200527.95 million[183][184]
Nintendogs is a real-time pet simulation video game series developed and published by Nintendo for the Nintendo DS and Nintendo 3DS handheld game consoles, originally released in three versions, plus two additional versions, all differing only in the starting available dogs to play with.
Half-LifeNovember 19, 199827.6 million[lower-alpha 27]
Half-Life is a series of first-person shooter games developed and published by Valve. The games combine shooting combat, puzzles, and storytelling.
KinectOctober 9, 201027 million[190][191]
The Kinect series of games includes many different games which utilize motion controls by way of the motion sensing Kinect camera.
Ratchet & ClankNovember 4, 200226 million[192]
Ratchet & Clank is a series of platform and third-person shooter games. The franchise was created and developed by Insomniac Games and published by Sony Computer Entertainment for PlayStation consoles.
Gears of WarNovember 7, 200626 million[193][194]
Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise consists of six third-person shooter video games, which has also been supplemented by comics and novels. It focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent.
RaymanSeptember 1, 199526 million[95]
Rayman is a franchise of platform video games, published by Ubisoft. Created in 1995 by French graphic artist Michel Ancel, the main character of the series, Rayman, became an official mascot of its publisher, Ubisoft. The Rayman series does not include the Raving Rabbids series.
Tom Clancy's Rainbow SixAugust 21, 199826 million[95]
Rainbow Six is a media franchise created by American author Tom Clancy about a fictional international counter-terrorist unit called "Rainbow". The franchise began with Clancy's novel Rainbow Six, which was adapted into a series of tactical third-person shooter video games. Initially developed by Red Storm Entertainment, they were later acquired by Ubisoft, who currently develops and publishes the games.
TalesDecember 15, 199525.84 million[lower-alpha 28]
The Tales[lower-alpha 29] series is a media franchise of role-playing video games created by Wolf Team and formerly published by Namco. The series is currently developed and published by Bandai Namco Entertainment.
Mario & SonicNovember 6, 200725 million[148]
Mario & Sonic is a series of crossover sports games featuring characters from the Mario and Sonic the Hedgehog franchises.
Marvel198225 million[196]
There have been numerous video games based on Marvel Comics characters. Sub-series include games based on Spider-Man and the X-Men.
Tom Clancy's Ghost ReconNovember 13, 200125 million[95]
Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded by American author Tom Clancy, and published by Ubisoft.
Tiger Woods PGA Tour199825 million[197]
Tiger Woods PGA Tour is a series of golf video games developed and published by Electronic Arts and later their EA Sports sub-label, featuring professional golfer Tiger Woods, among others on the PGA Tour.
Age of EmpiresOctober 26, 199725 million[198]
Age of Empires is a series of historical real-time strategy video games originally developed by Ensemble Studios and published by Xbox Game Studios.
Devil May CryAugust 23, 200125 million[79]
Devil May Cry is an action-adventure hack and slash video games series developed and published by Capcom and created by Hideki Kamiya.
The Last of UsJune 14, 201324 million[199][200]
The Last of Us is a series of action-adventure games developed by Naughty Dog and published by Sony Computer Entertainment. The games revolve around teenager Ellie and her struggle to survive in a post-apocalyptic United States, after society collapsed because of a viral virus infection that transforms humans into monster-like creatures.
Petz199524 million[95]
Petz (Dogz and Catz) is a series of games in which the player can adopt, raise, care for and breed their own virtual pets.
Luigi199023.77 million[n 14]
Luigi is a video game series of platform games and puzzle games that is a spin-off of the Mario franchise published and produced by Nintendo. The series revolves around Luigi, Mario's brother.
Mystery DungeonSeptember 19, 199323.62 million[n 16]
Mystery Dungeon is a franchise mixing roguelike and role-playing, created and owned by Spike Chunsoft. Since 1993, the franchise had numerous crossovers and, in 1995, the original Shiren the Wanderer sub-series.
Power Pros199423.5 million[91]
Power Pros[lower-alpha 30] is a baseball video game series created by Konami. It is a traditionally Japan-only series, and is known for its super deformed characters and arcade-style gameplay. It has several spin-off series, including Professional Baseball Spirits which are more realistic simulation games.
Megami TenseiSeptember 11, 198722.7 million[lower-alpha 31]
Megami Tensei is a franchise of role-playing video games created by Atlus and owned by Sega. It includes the Persona sub-series.
Batman198622 million
Batman is a series of video games based on the DC Comics character of the same name.
Yu-Gi-Oh!July 1998[235]21.8 million[235]
Yu-Gi-Oh![lower-alpha 32] is a series of video games based on the Japanese anime and manga franchise created by Kazuki Takahashi. Games in the series have been developed and published by Konami.
Spider-Man198221.2 million[236][237][238]
There have been numerous video games featuring the popular Marvel Comics superhero Spider-Man have been released. To date, Spider-Man has made appearances on over 15 gaming platforms, which also includes mobile games on mobile phones.
Microsoft Flight SimulatorNovember 198221 million[239]
Microsoft Flight Simulator is a series of amateur flight simulation video games published by Microsoft.
Dynasty WarriorsFebruary 28, 199721 million[240]
Dynasty Warriors[lower-alpha 33] is a series of tactical action video games created by Koei which began as a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based loosely around the Chinese epic of the same name.
ImagineFebruary 21, 200721 million[95]
Imagine is a series of simulation video games published by Ubisoft, aimed primarily at girls aged 6 to 14 released from 2007 onwards.
Naruto: Ultimate NinjaOctober 23, 200320.8 million[129]
Naruto: Ultimate Ninja is a video game franchise based on Naruto series, developed by CyberConnect2 and published by Bandai Namco Entertainment. The series consists mainly of fighting games.
Prince of PersiaOctober 3, 198920 million[95]
Prince of Persia is a video game franchise created by Jordan Mechner, originally developed and published by Brøderbund, then The Learning Company, and currently by Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince.
CastlevaniaSeptember 26, 198620 million[241]
Castlevania is an action-adventure gothic horror video game series about vampire hunters created and developed by Konami. The franchise has also expanded into other media, including comic books, an animated TV series and several spin-off video games.
FroggerJune 5, 198120 million[242]
Frogger is video game franchise created and developed by Konami and originally published by Sega and Gremlin Industries for arcade in 1981; it is currently owned, developed, and published by Konami. Frogger has seen numerous sequels and re-releases for a number of platforms including personal computers, video game consoles, and mobile devices. The given sales figure does not include arcade game sales.
J.B. HaroldAugust 198620 million[243][244]
J.B. Harold is a series of mystery adventure games. It began with J.B. Harold Murder Club, released by Riverhillsoft for the NEC PC-98 computer in 1986, and the series has since been released on various platforms.
LemmingsFebruary 14, 199120 million[245]
Lemmings is a puzzle video game, originally developed by DMA Design (now Rockstar North) for the Commodore Amiga, and owned by Psygnosis (now Sony Computer Entertainment Liverpool) who published it in 1991.
Simple199820 million[246]
The Simple series is a number of budget-priced video games, published by Japanese company D3 Publisher and developed by a variety of companies, covering many systems.
SingStarMay 21, 200420 million[247]
SingStar is a competitive karaoke video game series for the PlayStation family, published by Sony Computer Entertainment Europe and developed by London Studio. Fifteen English-language installments of the series have been released for the PlayStation 2, with recent versions also released for the PlayStation 3.
SpongeBob SquarePantsMarch 15, 200120 million[248]
SpongeBob SquarePants is an American animated television series and media franchise. The games were formerly published by THQ and Activision; it is currently published by THQ's successor THQ Nordic.
SpyroSeptember 10, 199820 million[249]
Spyro is a series of platform video games which feature the protagonist Spyro, a dragon. Originally owned by Universal Pictures and developed by Insomniac Games, the franchise has changed hands and developers numerous times before being acquired by Activision in 2008. The series spawned the toys-to-life spin-off, Skylanders.
Mass EffectNovember 20, 200720 million[250][251][252]
Mass Effect is a science fiction third-person shooter, action role-playing video games series developed by BioWare and published by Electronic Arts.
SimCityFebruary 2, 198920 million[253][254]
SimCity is an open-ended city-building video game series originally designed by Will Wright. The first game in the series was published by Maxis, now a division of Electronic Arts.
Raving RabbidsNovember 14, 200620 million[109]
Raving Rabbids is a video game franchise spin-off of the Rayman series, developed and published by Ubisoft. The series consists mainly of party video games.
Watch DogsMay 27, 201420 million[255]
Watch Dogs is an action-adventure game franchise developed and published by Ubisoft.

See also

Notes

  1. Combined with worldwide and European sales.
  2. 4 million in 1982. 27,516 in 1987. 109,125 in 1988. 40,147 in 1989. 3,735 in 1990.<ref name='Vendel'>Vendel, Curt (May 28, 2009). "Site News". Atari Museum. Archived from the original on December 6, 2010. Retrieved November 27, 2021.
  3. The release date of the first Tetris games sold commercially.[31] Earlier games were given out for free.[32][33]
  4. Japanese: ファイナルファンタジー, Hepburn: Fainaru Fantajī
  5. Sonic the Hedegehog:
  6. Japanese: ゼルダの伝説, Hepburn: Zeruda no Densetsu
  7. Japanese: バイオハザード
  8. Japanese: グランツーリスモ
  9. Japanese: ドラゴンクエスト
  10. Animal Crossing franchise:
  11. Japanese: どうぶつの森, Hepburn: Dōbutsu no Mori, Animal Forest
  12. Super Smash Bros. franchise:
  13. Dragon Ball:
  14. Japanese: ドラゴンボール, Hepburn: Doragon Bōru
  15. Japanese: ドンキーコング, Hepburn: Donkī Kongu
  16. Japanese: マリオパーティー, Hepburn: Mario Pātī
  17. Japanese: メタルギア
  18. Japanese: 鉄拳, lit. Iron Fist
  19. Japanese: ストリートファイター, Hepburn: Sutorīto Faitā
  20. Japanese: パックマン Pakkuman
  21. Japanese: 星のカービィ, Hepburn: Hoshi no Kābi
  22. Japanese: ロックマン, Hepburn: Rokkuman
  23. Counter-Strike series:
  24. Japanese: キングダムハーツ, Hepburn: Kingudamu Hātsu
  25. Souls franchise:
  26. Japanese: ガンダム, Hepburn: Gandamu
  27. Half-Life series:
    • Half-Life: 9.3 million[185]
    • Half-Life standalone expansions: 1.9 million[186]
    • Half-Life 2: 12 million[187]
    • Half-Life 2: Episode One standalone: 1.4 million[188]
    • The Orange Box: 3 million[189]
  28. Tales:
  29. Japanese: テイルズ, Hepburn: Teiruzu
  30. Japanese: 実況パワフルプロ野球, Hepburn: Jikkyō Powerful Pro Yakyū
  31. Megami Tensei franchise: 22.7 million
  32. Japanese: 遊☆戯☆王, Hepburn: Yūgiō, lit. "Game King"
  33. Japanese: 真・三國無双, Hepburn: Shin Sangokumusō, lit. "True – Unrivaled Three Kingdoms"

Footnotes

  1. Super Mario series:
  2. Mario Kart series:
  3. Mario Party:
  4. Mario Sports series:
  5. Mario RPG series:
  6. Other Mario games:
  7. Wii Series:
  8. The Legend of Zelda series:
  9. Star Wars Battlefront series:
  10. Star Wars franchise:
  11. Pac-Man series:
  12. Medal of Honor series:
  13. Gundam series:
    • Sales through to March 2004: 20 million[176]
    • Sales from March 2004 to March 2012: 10.9044 million[177][178]
  14. Luigi series:
  15. Torneko's Great Adventure series: Other:
  16. Mystery Dungeon series:
    • Dragon Quest Mystery Dungeon series: 2.55 million[n 15]
  17. Shiren the Wanderer series:
  18. Chocobo's Mystery Dungeon series:
    • Chocobo's Mysterious Dungeon: 1.34 million
      • Chocobo's Mysterious Dungeon: 1.17 million[218]
      • Chocobo's Mysterious Dungeon for WonderSwam: 175,678[219]
    • Chocobo's Dungeon 2: 592,730 (Japan)[219]
    • Chocobo's Dungeon 3: 314,721
      • Final Fantasy Fables: Chocobo's Dungeon: 170,423
      • Cid and Chocobo's Mysterious Dungeon: Labyrinth of Forgotten Time DS+: 74,054[222]
      • Chocobo's Mystery Dungeon: Every Buddy!: 70,244
        • Nintendo Switch: 39,273 (Japan)[223]
        • PlayStation 4: 30,971 (Japan)[223]
  19. Pokémon Mystery Dungeon series:
  20. Etrian Mystery Dungeon series: Individual series:

References

  1. "Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information" (PDF). Nintendo. Nintendo Co., Ltd. May 7, 2010. p. 6. Archived (PDF) from the original on January 1, 2020. Retrieved May 7, 2010.
  2. "Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information" (PDF). Nintendo. March 2008. p. 5. Archived (PDF) from the original on September 10, 2008. Retrieved March 16, 2012.
  3. Casamassina, Matt (July 25, 2007). "Nintendo Sales Update". IGN. Archived from the original on October 16, 2007. Retrieved July 25, 2007.
  4. Doolan, Liam (September 2, 2018). "Mario + Rabbids On Nintendo Switch Has Sold More Than Two Million Copies". Nintendo Life. Nintendo Life. Archived from the original on June 9, 2019. Retrieved September 2, 2018.
  5. "Nintendo Switch sales in Europe pass 10m". GamesIndustry.biz. Archived from the original on May 17, 2020. Retrieved November 21, 2019.
  6. "Fiscal Year Ended March 2021: Financial Results Explanatory Material" (PDF). Nintendo. March 31, 2021. Archived (PDF) from the original on February 1, 2021. Retrieved May 6, 2021.
  7. "Japan Sales". Nintendojo. September 26, 2006. Archived from the original on July 30, 2008. Retrieved October 9, 2008.
  8. Brian, December 12, 2015 "Mario & Luigi: Paper Jam is off to a slow start in Japan" (http://nintendoeverything.com/mario-luigi-paper-jam-is-off-to-a-slow-start-in-japan/ Archived October 23, 2021, at the Wayback Machine). Accessed November 27, 2016.
  9. Sato (November 9, 2016). "This Week In Sales: Kamehamehas, 360 No Scopes, And A Side Of Alchemy". Siliconera. Archived from the original on December 25, 2017. Retrieved August 25, 2017.
  10. "US Platinum Videogame Chart (Games sold over Million Copies since 1995)". The Magic Box. December 27, 2007. Archived from the original on April 21, 2007. Retrieved March 16, 2012.
  11. Epstein, David (June 27, 2019). "Chapter 9: Lateral Thinking with Withered Technology". Range: Why Generalists Triumph in a Specialized World. Pan Macmillan. p. 196. ISBN 978-1-5098-4351-0. The Donkey Kong Game & Watch was released in 1982 and alone sold eight million units.
  12. McFerran, Damien (September 18, 2010). "Feature: How ColecoVision Became the King of Kong". Nintendo Life. Archived from the original on January 6, 2012. Retrieved April 2, 2021.
  13. Welch, Hanuman (April 23, 2013). "1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977". Complex. Archived from the original on April 24, 2017. Retrieved April 26, 2017.
  14. "Japan sales of Mario (based on Famitsu data)". Garaph. February 20, 2012. Archived from the original on May 25, 2019. Retrieved March 16, 2012.
  15. "Earnings Release for Fiscal Year Ended March 2019 - Supplementary Information" (PDF). March 31, 2019. Archived (PDF) from the original on November 8, 2020. Retrieved April 25, 2019.
  16. Brian (January 16, 2015). "December 2014 NPD: Captain Toad sells around 250,000 copies". Nintendo Everything. Archived from the original on April 29, 2015.
  17. Brian (August 5, 2015). "Top 100 best-selling games in Japan during the first half of 2015". Nintendo Everything. Archived from the original on August 6, 2015.
  18. Romano, Sal (August 29, 2018). "Media Create Sales: 8/20/18 – 8/26/18". Gematsu. Archived from the original on November 9, 2020. Retrieved September 3, 2019.
  19. "Top Selling Software Sales Units". Nintendo. September 30, 2017. Archived from the original on October 31, 2017. Retrieved October 30, 2017.
  20. "Nintendo Co., LTD. : Investor Relations Information". Archived from the original on May 21, 2012. Retrieved May 20, 2012.
  21. Reeves, Ben (June 24, 2011). "The 25 Best Game Boy Games Of All Time". Game Informer. Archived from the original on January 11, 2018. Retrieved December 6, 2013.
  22. "【GBC20周年企画(2)】いちばん売れたゲームボーイカラー専用ソフトは『遊☆戯☆王DM4』! では2位は? GBC専用ソフト販売ランキングTOP10". Famitsu (in Japanese). Enterbrain. October 21, 2018. p. 1. Archived from the original on June 3, 2019. Retrieved October 21, 2018.
  23. Keiser, Joe (August 2, 2006). "The Century's Top 50 Handheld Games". Next Generation. Archived from the original on October 10, 2007.
  24. "2008年テレビゲームソフト売り上げTOP500(ファミ通版" (in Japanese). Geimin.net. Archived from the original on August 13, 2014. Retrieved April 24, 2011.
  25. "THQ: Expect more de Blob". IGN. January 23, 2009. Archived from the original on July 19, 2012. Retrieved January 23, 2009.
  26. Graft, Kris (June 8, 2009). "Japanese Game Charts: Kingdom Hearts For DS Leads May". Gamasutra.com. Archived from the original on November 12, 2009. Retrieved July 29, 2009.
  27. Guinness World Records 2016: Gamer's Edition. Vancouver, British Columbia: Jim Pattison Group. September 10, 2015. p. 43. ISBN 978-1-9105610-8-9. Archived from the original on January 26, 2021. Retrieved April 23, 2017. (4.12M)
  28. Romano, Sal (April 25, 2019). "Switch worldwide sales top 34.74 million, Yoshi's Crafted World sales top 1.11 million in three days". Gematsu. Archived from the original on December 16, 2019. Retrieved June 15, 2019. (1.11M)
  29. "Italian plumber more memorable than Harper, Dion" (Press release). Nintendo. November 13, 2007. Archived from the original on September 11, 2009. Retrieved January 12, 2008.
  30. "New Software Game: It Comes From Soviet". The New York Times. January 29, 1988. Archived from the original on October 23, 2021. Retrieved March 11, 2020.
  31. Gerasimov, Vadim. "Tetris Story". Archived from the original on August 21, 2006. Retrieved March 10, 2020.
  32. pm, Jordan SiraniUpdated: 9 Feb 2021 6:25 pmPosted: 19 Apr 2019 3:59 (April 19, 2019). "Top 10 Best-Selling Video Games of All Time - IGN". Archived from the original on May 2, 2020. Retrieved April 14, 2020 via www.ign.com.
  33. Takahashi, Dean (April 7, 2014). "'Mr. Tetris' explains why the puzzle game is still popular after three decades (interview)". VentureBeat. Archived from the original on April 2, 2015. Retrieved May 20, 2020.
  34. Corriea, Alexa Ray (April 8, 2014). "Tetris has passed 425 million downloads on mobile, not including free-to-play". Polygon. Archived from the original on March 8, 2021. Retrieved May 21, 2020.
  35. Takahashi, Dean (April 7, 2014). "'Mr. Tetris' explains why the puzzle game is still popular after three decades (interview)". VentureBeat. Archived from the original on April 2, 2015. Retrieved May 12, 2016.
  36. Call of Duty Series Crosses 400 Million Lifetime Sales Archived April 28, 2021, at the Wayback Machine. "Activision announced at their Call of Duty official website that the Call of Duty franchise has now collectively sold over 400 million units across the world." April 2021.
  37. "Super Mario Maker has sold 1 Million units around the world" (Press release). Nintendo. September 30, 2015. Archived from the original on October 2, 2015. Retrieved January 15, 2016.
  38. "Nintendo Co., Ltd. Earning Release for Fiscal Year Ended March 2016 Supplementary Information" (PDF). Nintendo. Nintendo Co., Ltd. April 28, 2016. p. 4. Archived (PDF) from the original on May 31, 2019. Retrieved November 11, 2016.
  39. "September 2015" (PDF). Archived (PDF) from the original on March 31, 2016. Retrieved February 2, 2016.
  40. "Earnings Release for Fiscal Year Ended March 2017" (PDF). Nintendo. April 27, 2017. Archived (PDF) from the original on September 11, 2018. Retrieved June 14, 2018.
  41. "Sales Data - Top Selling Title Sales Units". IR Information. Nintendo. Archived from the original on January 30, 2020. Retrieved November 4, 2019.
  42. "Sales Data - Top Selling Title Sales Units". IR Information. Nintendo. Archived from the original on July 9, 2017. Retrieved July 9, 2017.
  43. "Top Selling Software Sales Units - Nintendo 3DS Software". Nintendo. March 31, 2020. Archived from the original on January 23, 2017. Retrieved May 7, 2020.
  44. "Nintendo profits spike, but only 4 million people paid for Super Mario Run". Metro. January 31, 2017. Archived from the original on May 12, 2021. Retrieved May 12, 2021.
  45. Consolidated Financial Statements
  46. スーパーマリオ, Sūpā Mario
  47. "Pokémon in Figures". The Pokémon Company. March 2021. Archived from the original on October 10, 2020. Retrieved June 4, 2021.
  48. "TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) NOVEMBER 2021". November 3, 2021. Retrieved November 3, 2021.
  49. "EA extends UEFA exclusivity, working on multiple FIFA mobile games". GamesIndustry.biz. Archived from the original on March 8, 2021. Retrieved February 2, 2021. The FIFA franchise has now sold more than 325 million units over its lifetime, with player count for FIFA 21 already tracking ahead of the record-breaking FIFA 20.
  50. Warren, Tom (May 18, 2020). "Minecraft still incredibly popular as sales top 200 million and 126 million play monthly". The Verge. Archived from the original on August 3, 2020. Retrieved May 18, 2020.
  51. "Minecraft Franchise Fact Sheet" (PDF). Xbox.com. Microsoft. April 2021. Archived (PDF) from the original on August 9, 2021. Retrieved September 12, 2021.
  52. "Nintendo Top Selling Software Sales Units: Wii". Nintendo. March 31, 2012. Archived from the original on June 15, 2019. Retrieved May 12, 2016.
  53. "Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information" (PDF). Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo. May 8, 2009. p. 6. Archived (PDF) from the original on May 4, 2019. Retrieved May 8, 2009.
  54. "Top Selling Software Sales Units". Nintendo. September 30, 2015. Archived from the original on October 28, 2015. Retrieved November 18, 2015.
  55. "Financial Results Briefing for the Fiscal Year Ended March 2012" (PDF). Nintendo. April 27, 2012. p. 6. Archived (PDF) from the original on May 3, 2019. Retrieved May 14, 2012.
  56. "Lego Star Wars: Rise of TT Games". GamesIndustry.biz. Archived from the original on August 4, 2020. Retrieved August 17, 2020.
  57. "2016 World Video Game Hall of Fame Inductees Announced". museumofplay.org. May 5, 2016. Archived from the original on February 2, 2017. Retrieved February 3, 2017.
  58. ""SQUARE ENIX REVEALS OUTRIDERS WORLDSLAYER" - Square Enix North America Press Hub". press.na.square-enix.com. Retrieved April 29, 2022.
  59. Futter, Mike (June 2, 2014). "Mario Kart 8 Speeds To Over 1.2 Million Sales In Opening Weekend". Game Informer. GameStop. Archived from the original on June 4, 2014. Retrieved June 2, 2014.
  60. マリオカート, Mario Kāto
  61. Andreeva, Nellie (October 27, 2020). "'Assassin's Creed' Live-Action TV Series In Works At Netflix As Part Of Content Deal With Ubisoft". Deadline Hollywood. Archived from the original on March 30, 2021. Retrieved October 27, 2020.
  62. "EA Signs Multi-Year Agreement With X-Games Medalist and Internet Phenom Ken Block for Need for Speed". Electronic Arts. October 24, 2013. Archived from the original on June 30, 2017. Retrieved February 28, 2014.
  63. Hornshaw, Phil (June 24, 2016). "Gotta Go Fast: How Sonic the Hedgehog Transcended Video Games to Become an Icon". Complex. Archived from the original on November 17, 2019. Retrieved November 17, 2019.
  64. "『ソニックマニア・プラス』がリリース決定! 新キャラクターなど数々の新要素を紹介【先出し週刊ファミ通】". Famitsu. April 24, 2018. Archived from the original on January 11, 2021. Retrieved February 13, 2021.
  65. Whitehead, Thomas (November 15, 2017). "Sonic Forces Struggles in Japan as Super Mario Odyssey and Switch Lead Charts". Nintendo Life. Archived from the original on October 23, 2021. Retrieved April 17, 2020.
  66. Romano, Sal (May 29, 2019). "Famitsu Sales: 5/20/19 – 5/26/19 [Update]". Gematsu. Archived from the original on February 16, 2020. Retrieved February 16, 2020.
  67. "Japan's top 100 best-selling games of 2019". Nintendo Everything. January 16, 2020. Archived from the original on October 23, 2021. Retrieved February 15, 2021.
  68. "Fiscal Year Ending March 2021: Results Presentation" (PDF). Sega Sammy Holdings. p. 18. Archived (PDF) from the original on May 13, 2021. Retrieved May 20, 2021.
  69. "Madden: Fans Are Going Mad for Madden, EA SPORTS Madden NFL Franchise Passes 130 Million Copies Sold". Electronic Arts. August 5, 2018. Archived from the original on August 14, 2018. Retrieved August 13, 2018.
  70. "'The Legend of Zelda' launches today; check out our review". USA Today. November 20, 2011. Retrieved March 16, 2012.
  71. 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. ISBN 978-4-902346-42-8.
  72. "IR Information : Sales Data - Top Selling Software Sales Units - Wii U Software". Nintendo. Retrieved May 16, 2019.
  73. Whitehead, Thomas (January 27, 2015). "Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped". Nintendo Life. Archived from the original on January 27, 2015. Retrieved January 27, 2015.
  74. Nunneley, Stephany (April 26, 2018). "Switch sales stand at over 17M units, Breath of the Wild now best-selling Zelda title". VG247. Archived from the original on April 26, 2018. Retrieved April 27, 2018.
  75. "Fiscal Year Ended March 2021 Financial Results Explanatory Material" (PDF). Nintendo. May 6, 2021. Retrieved August 3, 2021.
  76. "Hyrule Warriors: Age Of Calamity Has Now Shipped4 Million Units". Nintendo Life. January 4, 2022.
  77. "Financial Results Explanatory Material 2nd Quarter of Fiscal Year Ending March 2022" (PDF). Nintendo. November 4, 2021. p. 10. Retrieved November 4, 2021.
  78. "Game Series Sales as of December 31, 2021". Capcom. Archived from the original on April 4, 2020. Retrieved February 1, 2022.
  79. "E3 2019: LEGO Star Wars: The Skywalker Saga Coming in 2020". StarWars.com. June 9, 2019. Archived from the original on May 19, 2020. Retrieved August 10, 2020.
  80. Magrino, Tom (February 19, 2010). "Force Unleashed sells 7 million, Hoth DLC arrives". GameSpot. Archived from the original on September 16, 2010. Retrieved December 14, 2018.
  81. "2005 UK Sales Review". Eurogamer. May 3, 2005. Archived from the original on April 10, 2007. Retrieved December 14, 2018.
  82. Haigh-Hutchinson, Mark (April 6, 2009). "Classic Postmortem: Star Wars: Shadows Of The Empire". GameSpot. Archived from the original on April 2, 2015. Retrieved February 7, 2019.
  83. Pham, Alex (October 12, 2007). "EA buys strength in new genres". Los Angeles Times. Archived from the original on April 6, 2019. Retrieved April 5, 2019.
  84. Butts, Steve (February 1, 2006). "Developer Profile: Obsidian". IGN. Archived from the original on February 4, 2006. Retrieved April 5, 2019.
  85. Daniel, matt (January 12, 2012). "EA reveals SWTOR subscription and sales numbers, beats financial predictions [Updated]". Engadget. Archived from the original on March 1, 2020. Retrieved February 1, 2020.
  86. Satterfield, Shane (May 17, 2001). "E3 2001: Hands-on Rogue Leader: Rogue Squadron II". GameSpot. Archived from the original on April 7, 2019. Retrieved April 6, 2019.
  87. Fahey, Rob (August 24, 2005). "Star Wars Galaxies sales top a million units". GamesIndustry.biz. Archived from the original on May 30, 2019. Retrieved April 6, 2019.
  88. Takahasi, Dean (May 5, 2020). "star-wars-jedi-fallen-order-tops-10-million-copies-sold". Venturebeat.com. Archived from the original on August 6, 2020. Retrieved August 7, 2020.
  89. "TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) NOVEMBER 2021". Take-Two Interactive. November 2021. Retrieved November 3, 2021.
  90. "Digital Entertainment Business". Konami Holdings Corporation. December 2020. Archived from the original on December 9, 2019. Retrieved April 30, 2020.
  91. ""SQUARE ENIX REVEALS OUTRIDERS WORLDSLAYER" - Square Enix North America Press Hub". press.na.square-enix.com. Retrieved April 23, 2022.
  92. "Products". Polyphony Digital. Archived from the original on February 5, 2020. Retrieved April 17, 2018.
  93. ""SQUARE ENIX REVEALS OUTRIDERS WORLDSLAYER" - Square Enix North America Press Hub". press.na.square-enix.com. Retrieved April 23, 2022.
  94. "Facts & Figures". Ubisoft. 2014. Archived from the original on July 21, 2014. Retrieved July 21, 2014.
  95. Martin, Matt (May 28, 2008). "Tom Clancy series tops 55 million units sold". GamesIndustry.biz. Archived from the original on August 29, 2008. Retrieved November 28, 2008.
  96. "Halo: Xbox is Coming to San Diego Comic-Con 2015". Xbox Wire. Microsoft. July 2, 2015. Archived from the original on September 15, 2015. Retrieved December 21, 2018.
  97. "Halo 5 Sold Five Million Copies in Three Months". Gamingbolt. Archived from the original on June 11, 2016. Retrieved December 21, 2018.
  98. "'Halo' TV Series Moves From Showtime To Paramount+". Deadline. February 24, 2021. Archived from the original on February 24, 2021. Retrieved February 26, 2021.
  99. "Game Series Sales as of December 31, 2021)". Capcom. Archived from the original on April 4, 2020. Retrieved February 1, 2022.
  100. Snowdon, Ros. "Team17 celebrates record year with plans for a new Worms game". Yorkshire Post. Yorkshire Post. Archived from the original on April 23, 2021. Retrieved March 10, 2020.
  101. https://www.gematsu.com/2021/07/mortal-kombat-11-sales-top-12-million Archived July 26, 2021, at the Wayback Machine, Gematsu (July 26, 2021) 35M
  102. "Nintendo Gamecube Japanese Ranking". Japan Game Charts. May 6, 2007. Archived from the original on July 23, 2007. Retrieved February 13, 2017.
  103. "Game Search". Game Data Library. Famitsu. Archived from the original on April 24, 2019. Retrieved March 25, 2020.
  104. "US Platinum Videogame Chart". The Magic Box. December 27, 2007. Archived from the original on January 6, 2007. Retrieved February 13, 2017.
  105. "Nintendo DS Software". Nintendo. Archived from the original on January 29, 2017. Retrieved February 13, 2017.
  106. "Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information" (PDF). Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo. May 8, 2009. p. 6. Archived (PDF) from the original on May 4, 2019. Retrieved February 13, 2017.
  107. "Supplementary Information about Earnings Release" (PDF). Nintendo. April 27, 2016. p. 4. Archived (PDF) from the original on May 31, 2019. Retrieved February 13, 2017.
  108. "Ubisoft Facts and Figures - 2019" (PDF). Ubisoft. June 2019. Archived (PDF) from the original on September 27, 2019. Retrieved September 27, 2019.
  109. Hansen, Steven (October 26, 2016). "More like Mario Kart 8 million: Here are the Wii U and 3DS best-sellers". Destructoid. ModernMethod. Archived from the original on April 25, 2017. Retrieved April 24, 2017.
  110. "At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!". Nintendo. March 10, 2008. Archived from the original on May 13, 2008. Retrieved February 15, 2021.
  111. "IR Information : Financial Data - Top Selling Title Sales Units - Wii Software". Nintendo Co., Ltd. Archived from the original on February 21, 2021. Retrieved October 23, 2021.
  112. "IR Information : Financial Data - Top Selling Title Sales Units - Nintendo 3DS Software". Nintendo. December 31, 2018. Archived from the original on May 29, 2016. Retrieved January 31, 2019.
  113. Romano, Sal (October 31, 2019). "Switch worldwide sales top 41.67 million, The Legend of Zelda: Link's Awakening sales top 3.13 million". Gematsu. Archived from the original on October 31, 2019. Retrieved October 31, 2019.
  114. 大乱闘スマッシュブラザーズ, Dairantō Sumasshu Burazāzu
  115. "Funimation December 2014 Catalog" (PDF). C&L InterNet Club. Archived (PDF) from the original on December 4, 2016. Retrieved February 13, 2017.
  116. Dragon Ball Xenoverse Series Hits 10 Million In Worldwide Shipments And Digital Sales Archived January 11, 2019, at the Wayback Machine Siliconera
  117. "Dragon Ball FighterZ and Xenoverse 2 Have Now Sold over 8 Million Units Each". November 13, 2021.
  118. "CyberConnect2 to announce new game in February". Gematsu. January 2, 2022. Retrieved January 3, 2022.
  119. "Super Nintendo World Expansion: World's First Donkey Kong Themed Area Set to Open in 2024". Nintendo. Archived from the original on September 28, 2021. Retrieved September 28, 2021.
  120. Lussenhop, Jessica (January 19, 2011). "Oregon Trail: How three Minnesotans forged its path". City Pages. Archived from the original on January 23, 2011. Retrieved January 20, 2011.
  121. "Bring along your amiibo as your party plus-one from 20th March in Mario Party 10". Nintendo. February 19, 2015. Archived from the original on July 2, 2020. Retrieved February 20, 2015.
  122. "Consumer Products" (Press release). WWE. October 9, 2013. Archived from the original on October 6, 2014. Retrieved October 9, 2013.
  123. Matulef, Jeffrey (August 21, 2015). "Grand Theft Auto series has shipped over 220 m copies". Eurogamer. Gamer Network. Archived from the original on August 22, 2015. Retrieved August 22, 2015.
  124. "Battlefield 3 'sets sales record' for Electronic Arts". Electronic Arts. November 1, 2011. Archived from the original on March 28, 2012. Retrieved December 8, 2018. 55M shipped (including BF3 10M)
  125. Battlefield 3 Sales Reach 8 Million, Game Informer, November 29, 2011, archived from the original on September 9, 2019, retrieved December 8, 2018 BF3 12M shipped (+2M)
  126. Makuch, Eddie (May 18, 2021). "GTA 5 Has Now Sold 145M Copies; NFL Game Delayed, New Gearbox Game Coming". GameSpot. CBS Interactive. Archived from the original on May 18, 2021. Retrieved May 18, 2021.
  127. Fact Book 2021. Bandai Namco Group. 2021. p. 3. Archived from the original on October 19, 2021. Retrieved October 2, 2021.
  128. "Growth Strategies in the Digital Business". Integrated Report 2021. Bandai Namco Group. September 30, 2021. pp. 50–1. Archived from the original on October 2, 2021. Retrieved October 2, 2021.
  129. @Harada_TEKKEN (November 24, 2021). "Actually, we had achieved 8 million copies long ago, but we declined to mention it.Also, I'm sorry I couldn't prep…" (Tweet) via Twitter.
  130. Schiesel, Seth (November 11, 2020). "PlayStation 5: The Next Step in Sony's Rebound". The New York Times. Archived from the original on March 9, 2021. Retrieved November 12, 2012. Sony attributes much of its success over the last console generation to the popularity of its exclusive game franchises, including stalwarts like God of War (more than 51 million copies sold)...
  131. Alexander, Leigh (February 10, 2010). "Bejeweled Sales Hit 50 Million". Gamasutra. Archived from the original on March 23, 2019. Retrieved February 21, 2010.
  132. Jones, Ali (September 27, 2019). "Assassin's Creed all-time sales top 140 million". PCGamesN. Archived from the original on September 27, 2019. Retrieved September 27, 2019.
  133. Sarker, Samit (August 4, 2015). "Diablo 3 lifetime sales top 30 million units". Polygon. Archived from the original on August 6, 2015. Retrieved August 5, 2015.
  134. Sinclair, Brendan (May 31, 2009). "Starcraft II by end of 2009, Call of Duty expanding to new genres". GameSpot. Archived from the original on June 2, 2009. Retrieved June 14, 2009. (until 2009: 20M)
  135. @witchergame (May 28, 2020). "Over 50 million adventurers joined Geralt on his journey from Kaer Morhen to Vizima, through Flotsam and Vergen, Velen and Novigrad to Skellige Isles and Toussaint, and many, many more places, time and time again…" (Tweet) via Twitter.
  136. https://web.archive.org/web/20200102231147/https://www.naughtydog.com/timeline/ Naughty Dog
  137. https://www.destructoid.com/booyah-grandma-crash-bandicoot-remake-hits-10-million-sold-542654.phtml Archived March 7, 2021, at the Wayback Machine Destructoid
  138. Crash Bandicoot:
  139. "Sony PlayStation's 'Uncharted 4' Poised to Chart-Top". FOXBusiness. May 10, 2016. Archived from the original on April 23, 2019. Retrieved December 11, 2019. (28 million before Uncharted 4 launched)
  140. Reeves, Brianna (October 14, 2019). "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones". PlayStation LifeStyle. Archived from the original on June 8, 2020. Retrieved October 14, 2019. (16 million Uncharted 4)
  141. Romano, Sal (September 20, 2017). "Media Create Sales: 9/11/17 – 9/17/17". Gematsu. Archived from the original on March 8, 2018. Retrieved March 8, 2018. (The Lost Legacy 23,131)
  142. "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front" (Press release). LucasArts. May 10, 2007. Archived from the original on November 12, 2009. Retrieved December 14, 2018.
  143. "EA's Star Wars Battlefront Series Has Sold Over 33 Million Copies". Xbox Achievements. October 31, 2019. Archived from the original on November 5, 2019. Retrieved January 22, 2020.
  144. Macy, Seth G. (May 10, 2016). "Star Wars Battlefront Sales Top 14 Million". IGN. Archived from the original on October 23, 2021. Retrieved December 14, 2018.
  145. "Star Wars Battlefront 2 sales miss targets, EA blames loot crate controversy (update)". Polygon. January 30, 2018. Archived from the original on January 31, 2018. Retrieved December 14, 2018.
  146. "Helen Churchill (Sega Senior Global Marketing Manager)". LinkedIn. Retrieved February 17, 2020.
  147. Nunneley, Stephany (July 30, 2019). "Switch lifetime sales hit 36.87 million, Super Mario Maker 2 hits 2.42 million units sold – Nintendo Q1". VG247. Archived from the original on July 31, 2019. Retrieved July 30, 2019.
  148. "Financial Results Briefing for the Fiscal Year Ended March 31, 2007: Supplementary Information" (PDF). Nintendo. Nintendo Co., Ltd. March 31, 2007. p. 5. Archived (PDF) from the original on August 4, 2019. Retrieved March 16, 2012.
  149. "Nintendo 2006 Annual Report" (PDF). p. 8. Archived (PDF) from the original on July 24, 2019. Retrieved November 13, 2008.
  150. Romano, Sal (May 24, 2017). "Media Create Sales: 5/15/17 – 5/21/17". Gematsu. Archived from the original on May 28, 2017. Retrieved May 25, 2017.
  151. O'Brien, Ciara (October 16, 2009). "Music rocks gamers". The Irish Times. Archived from the original on June 9, 2012. Retrieved October 17, 2009.
  152. Irvine, Chris (July 8, 2009). "Harry Potter and the Half-Blood Prince: one of the most successful franchises of all time". The Daily Telegraph. London. Archived from the original on May 30, 2019. Retrieved August 2, 2009.
  153. "EA Ships Medal Of Honor Airborne For The PlayStation 3 To Store Shelves Nationwide" (Press release). Electronic Arts. November 20, 2007. Archived from the original on July 10, 2011. Retrieved March 21, 2009.
  154. "Electronic Arts Reports Q3 FY11 Financial Results". EA.com. Electronic Arts. February 1, 2011. Archived from the original on February 8, 2011. Retrieved August 23, 2015.
  155. "Medal of Honor, Hot Pursuit ship 5 million". GameSpot. February 1, 2011. Archived from the original on March 2, 2014. Retrieved February 3, 2011.
  156. Analyst: Medal of Honor: Warfighter shipped 3 million copies Archived March 1, 2014, at archive.today by Eddie Makuch on January 7, 2013
  157. "Kirby's Dream Collection: Special Edition Celebrates Two Decades of Pink and Powerful Fun" (Press release). Nintendo. September 17, 2012. Archived from the original on September 22, 2012. Retrieved January 9, 2019. (Up until September 2012 – 33 million)
  158. "Supplementary Information about Earnings Release" (PDF). Nintendo. May 7, 2015. Archived (PDF) from the original on February 15, 2019. Retrieved May 7, 2015.
  159. Makuch, Eddie (April 27, 2017). "Nintendo Switch Ships 2.74M Units, Zelda Rises To 3.84M Shipped". Gamespot.com. Archived from the original on July 10, 2017. Retrieved August 1, 2017.
  160. Romano, Sal (December 6, 2017). "Media Create Sales: 11/27/17 – 12/3/17". Gematsu. Archived from the original on December 6, 2017. Retrieved December 6, 2017.
    • RPG Codex Report: A Codexian Visit to inXile Entertainment Archived January 17, 2019, at the Wayback Machine: "Brian Fargo: 400,000 sounds about right. I remember Fallout 1 sold 600,000 units, and Planescape sold less than that. Baldur’s Gate 1 was our big seller. That was over a million copies." [April 2017]
    • Desslock's Ramblings – RPG Sales Figures: "Fallout and Fallout 2, which are considered to be two of the best RPGs released in recent years, sold approximately 144,000 and 123,000 copies, respectively, in PC Data's tracked data. Very good sales, especially since the overall figures are likely double those amounts, but considerably below the sales volumes for true blockbuster titles." [May 2000]
    • Timeline of Game Development in Australia: "Micro Forté releases Fallout Tactics, the next release in Interplay’s fallout franchise, which sells over 300,000 units and goes to No. 2 in the US sales charts." [January 2008]
    • Fallout 4 could be a bigger hit than Skyrim: "Fallout 3 (2008) surpassed Oblivion, selling 12.4 million copies. Fallout: New Vegas (2010) — the only game on this list not actually developed by Bethesda Game Studios — performed just slightly lower, selling 11.6 million copies from its 2010 release date to now [November 2015]."
    • Fallout 4 Surpasses Skyrim To Become Bethesda's Most Successful Game Ever Archived October 14, 2018, at the Wayback Machine: "Fallout 4, which came out in November 2015, shipped 12 million copies on launch day, though Bethesda has not provided a hard sales figure for the game since."
    • Worldwide digital games market: November 2018 Archived February 7, 2019, at the Wayback Machine: "Battlefield V and Fallout 76 launches fail to meet franchise benchmarks. We estimate Battlefield V and Fallout 76 sold 1.9 million and 1.4 million digital units, respectively, across console and PC at launch. Both are down from Battlefield 1 and Fallout 4."
  161. "Integrated Report 2021" (PDF). Sega Sammy Holdings. Archived (PDF) from the original on October 22, 2021. Retrieved October 21, 2021.
  162. Remo, 2008. Does not include digital sales.
  163. Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Archived October 16, 2012, at WebCite Gamasutra. December 3, 2008.
  164. Remo, 2008. Does not include digital sales. Note that, going by the corresponding figures, this not appear to include sales of the Counter-Strike: Source retail copies that were bundled with every retail version of Half-Life 2. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Archived April 12, 2019, at the Wayback Machine Gamespot. September 29, 2004.
  165. Richard Scott-Jones. "With 25 million sold, is CS:GO the bestselling game on PC?" Archived October 27, 2016, at the Wayback Machine. October 26, 2016. Accessed April 12, 2019. Total was tabulated prior to the game transitioning to free-to-play.
  166. Makuch, Eddie (August 12, 2011). "Counter-Strike: Global Offensive firing up early 2012". GameSpot. CBS Interactive Inc. Archived from the original on March 16, 2014. Retrieved August 18, 2014.
  167. "Dwight Howard Named Cover Athlete of EA SPORTS NBA LIVE 10". Electronic Arts. June 11, 2009. Archived from the original on June 15, 2009. Retrieved August 3, 2009.
  168. ""SQUARE ENIX AND DISNEY ANNOUNCE BELOVED KINGDOM HEARTS COLLECTIONS COMING TO NINTENDO SWITCH VIA CLOUD" - Square Enix North America Press Hub". press.na.square-enix.com.
  169. "ega Sammy Holdings Annual Integrated Report 2021" (PDF). SegaSammy. Archived (PDF) from the original on October 22, 2021. Retrieved October 21, 2021.
  170. Tassi, Paul (March 16, 2015). "'Bloodborne' May Be The PS4's Salvation In 2015". Forbes. Archived from the original on April 23, 2019. Retrieved July 1, 2015.
  171. "Sony Interactive Entertainment to Acquire Bluepoint Games". Sony Interactive Entertainment. Sony. October 1, 2021. Archived from the original on October 1, 2021. Retrieved October 2, 2021.
  172. "Embracer Group Annual Report 2019 / 2020" (PDF). Embracer Group AB. p. 20. Archived (PDF) from the original on September 26, 2020. Retrieved September 10, 2020.
  173. "Bandai's History". Bandai. November 2004. Archived from the original on March 26, 2009. Retrieved March 21, 2009.
  174. "Gundam sales from 2004 to 2012". Famitsu sales data for Japan. Garaph. Archived from the original on March 7, 2016. Retrieved May 20, 2012.
  175. Top-selling Gundam titles from 2004 to 2009:
  176. "MGM and EON Grant Activision Rights to James Bond Video Game License" (Press release). Activision. May 3, 2006. Archived from the original on March 7, 2016. Retrieved March 21, 2009.
  177. Iwata, Edward (March 9, 2008). "Executive Suite: Tony Hawk leaps to top of financial empire". USA Today. Archived from the original on September 27, 2012. Retrieved March 21, 2009.
  178. "EA Los Angeles Announces the Development of Command & Conquer 4" (Press release). Electronic Arts. July 9, 2009. Archived from the original on July 10, 2011. Retrieved July 11, 2009.
  179. Ohannessian, Kevin (July 28, 2014). "'Walking Dead' game episodes sell 28 million, will have season 3". Tech Times. Archived from the original on March 1, 2021. Retrieved April 28, 2020.
  180. "IR Information : Financial Data - Top Selling Title Sales Units - Nintendo DS Software". Nintendo Co., Ltd. Archived from the original on October 16, 2021. Retrieved October 23, 2021.
  181. These Are the Best-Selling Wii U and 3DS Nintendo Games Archived January 13, 2019, at the Wayback Machine GameSpot
  182. Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Archived October 16, 2012, at WebCite Gamasutra. December 3, 2008. Does not include digital sales.
  183. 1.1 million Opposing Force, 0.8 million Blue Shift; does not count digital copies. Decay was bundled with the PlayStation 2 port of Half-Life, and thus, is not counted separately. Remo, 2008.
  184. Chiang, Oliver, "The Master of Online Mayhem." Archived March 7, 2017, at the Wayback Machine Forbes. February 9, 2011. Figure is for all versions of the game up to Feb. 2011. Figure for retail copies only was 6.5 million for standalone Half-Life 2 packages and 3 million as part of The Orange Box as of December 2008; Remo, 2008. All retail copies of Half-Life 2 also came bundled with a copy of Counter-Strike: Source, a remake of Half-Life: Counter-Strike. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Archived April 12, 2019, at the Wayback Machine Gamespot. September 29, 2004
  185. Does not include digital sales. Remo, 2008.
  186. Half-Life 2, Episode One and Episode Two were sold as part of the Orange Box, which is counted as one product here to avoid double-counting; does not include digital. Remo, 2008.
  187. Makuch, Eddie (February 12, 2013). "Kinect sales reach 24 million". GameSpot. CBS Interactive. Archived from the original on March 3, 2014. Retrieved February 8, 2014.
  188. Sinclair, Brendan (August 19, 2011). "Kinect Sports scores 3 million sales, Dance Central sells 2.5 million". Gamespot. Archived from the original on January 25, 2019. Retrieved April 22, 2015.
  189. Gaudiosi, John. "Sony PlayStation Franchise Ratchet And Clank Goes Hollywood With 3D Feature Film". Forbes. Archived from the original on April 23, 2019. Retrieved September 3, 2017.
  190. "Microsoft Studios acquires rights to Gears of War franchise". Xbox Wire. January 27, 2014. Archived from the original on January 27, 2014. Retrieved January 27, 2014.
  191. "Best-selling Xbox One games by unit sales 2016 | Statistic". Statista. Archived from the original on December 8, 2020. Retrieved August 2, 2018.
  192. @TalesofSeries (September 16, 2021). "1 MILLION UNITS SOLD" (Tweet). Retrieved October 1, 2021 via Twitter.
  193. "Activision and Marvel Entertainment Expand Alliance and Extend Interactive Rights for Spider-Man and X-Men Franchises; Deal Extends Relationship Through 2017" (Press release). Activision. November 11, 2005. Archived from the original on August 22, 2007. Retrieved March 21, 2009.
  194. "Tiger Woods PGA Tour 11 Announced, Ships in June" (Press release). Electronic Arts. January 21, 2010. Archived from the original on January 31, 2013.
  195. Stapleton, Dan (February 25, 2011). "Interview: Chris Taylor on Age of Empires Online". PC Gamer. Archived from the original on March 12, 2020. Retrieved February 11, 2020.
  196. "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones" (Press release). PlayStation LifeStyle. October 14, 2019. Archived from the original on October 14, 2019. Retrieved July 8, 2020.
  197. "The Last of Us Part II sells more than 4 million copies" (Press release). PlayStation.Blog. June 26, 2020. Archived from the original on June 26, 2020. Retrieved July 8, 2020.
  198. "Nintendo Gamecube Japanese Ranking". Garaph (Media Create. May 6, 2007. Archived from the original on February 18, 2013. Retrieved May 29, 2008.
  199. 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. ISBN 978-4-902346-42-8.
  200. "Top Selling Title Sales Units". Nintendo. September 30, 2019. Retrieved October 31, 2019.
  201. "Financial Results Explanatory Material 3rd Quarter of Fiscal Year Ending March 2022" (PDF). Nintendo. December 31, 2021. Retrieved February 3, 2022.
  202. "風来のシレン5が売れなかった理由を考える" (in Japanese). Archived from the original on December 3, 2020. Retrieved August 21, 2020.
  203. "2007年テレビゲームソフト売り上げTOP500(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
  204. "スパイク・チュンソフト、スマホゲーム版『不思議のダンジョン 風来のシレン』の販売数10万本突破を発表!2週間限定で価格が980円となる記念セールを本日9月17日(木)より実施!" (in Japanese). AppMajin. Archived from the original on October 23, 2021. Retrieved September 17, 2020.
  205. "2001年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  206. "2009年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  207. "2004年テレビゲームソフト売り上げTOP500". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  208. "2010年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
  209. "2011年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  210. "2012年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  211. "「ポポロクロイス牧場物語」4万6000本,「デビル メイ クライ 4 スペシャルエディション」3万5000本の「ゲームソフト週間販売ランキング+」". Media Create Co., Ltd (in Japanese). 4gamer. June 24, 2015. Archived from the original on November 8, 2020. Retrieved September 19, 2020.
  212. "ゲーム販売本数ランキング" (in Japanese). Famitsu. Archived from the original on December 14, 2020. Retrieved December 18, 2020.
  213. "Shiren the Wanderer: The Tower of Fortune and the Dice of Fate". Steam Spy. Archived from the original on June 27, 2021. Retrieved December 31, 2020.
  214. "1998年テレビゲームソフト売り上げTOP100". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  215. "2008年テレビゲームソフト売り上げTOP500(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  216. "Results Briefing Session: The First-Half of the Fiscal Year ending March 31, 2009" (PDF). Square Enix. Square Enix Holdings Co., Ltd. November 7, 2008. p. 7. Archived (PDF) from the original on November 16, 2008. Retrieved December 26, 2008.
  217. "2009年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 22, 2020.
  218. "ゲーム販売本数ランキング(PS4、Switch、3DS)" (in Japanese). Famitsu. Archived from the original on May 4, 2019. Retrieved August 24, 2020.
  219. 2015CESAゲーム白書 (2015 CESA Games White Papers). Computer Entertainment Supplier's Association. July 27, 2015. ISBN 978-4-902346-32-9.
  220. 2021CESAゲーム白書 (2021 CESA Games White Papers). Computer Entertainment Supplier's Association. 2021. ISBN 978-4-902346-43-5.
  221. "【週間ソフト販売ランキング TOP50】3DS『ポケモン超不思議のダンジョン』が初登場1位を獲得(9月14~20日)" (in Japanese). Dengeki Online. September 25, 2015. Archived from the original on November 13, 2020. Retrieved August 23, 2020.
  222. Makuch, Eddie (September 12, 2013). "Pikmin 3 US sales reach 115,000 units". GameSpot. CBS Interactive. Archived from the original on November 12, 2020. Retrieved October 4, 2013.
  223. "2015年テレビゲームソフト売り上げランキング(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  224. "「「ウイニングイレブン 2018」合計7万7000本。「メトロイド サムスリターンズ」「アンチャーテッド 古代神の秘宝」もランクインの「週間販売ランキング+」". Media Create Co., Ltd (in Japanese). 4gamer. September 20, 2017. Archived from the original on January 9, 2021. Retrieved August 21, 2020.
  225. Lada, Jenni (August 22, 2016). "Mystery Chronicle: One Way Heroics Receiving A Limited Run Games Release". Siliconera. Archived from the original on August 4, 2020. Retrieved August 23, 2020.
  226. "Mystery Chronicle: One Way Heroics". Steam Spy. Retrieved February 4, 2022.
  227. Romano, Sal (October 30, 2017). "Persona series sales top 8.5 million, Megami Tensei series sales top 7.2 million". Gematsu. Retrieved October 30, 2017.
  228. 暗闇で全身のタトゥーが怪しく光る!『真・女神転生III NOCTURNE HD REMASTER』人修羅が1/1スケール胸像フィギュア化!悪魔としての恐ろしさを表現できるようアトラスが完全監修"
  229. https://www.vg247.com/persona-25th-anniversary-december-teaser-atlus
  230. "KONAMI CORPORATION, Form 20-F, Filing Date Jul 22, 2005". secdatabase.com. Archived from the original on May 16, 2018. Retrieved May 15, 2018.
  231. Taub, Eric A. (September 20, 2004). "In Video Games, Sequels Are Winners". The New York Times. Archived from the original on May 28, 2015. Retrieved March 21, 2009.
  232. Makucha 2019.
  233. Valentine 2019.
  234. "Computer Games: Best-Selling Flight Simulator". Guinness World Records 2001. Guinness. 2000. p. 121. ISBN 978-0-85112-102-4.
  235. "『真・三國無双』シリーズ20周年記念サイトが公開! アニメ『銀河英雄伝説 Die Neue These』コラボや舞台情報も | ゲーム・エンタメ最新情報のファミ通.com". Archived from the original on August 18, 2020. Retrieved January 20, 2021.
  236. Marlowe, Chris (August 4, 2006). "Project 51 to Explore Castlevania Storyline". GameDaily. Archived from the original on January 16, 2009. Retrieved March 21, 2009.
  237. "Konami's Frogger and Castlevania Nominated for Walk of Game Star" (Press release). Konami. October 11, 2005. Archived from the original on February 2, 2013. Retrieved March 21, 2009.
  238. "Manhattan Requiem for iPhone". CNET. Archived from the original on November 8, 2012. Retrieved February 6, 2012.
  239. "Manhattan Requiem". iTunes Store. Archived from the original on April 29, 2013. Retrieved February 6, 2012.
  240. Derek dela Fuente (February 26, 2004). "Exclusive: David Jones Interview Feature". Total Video Games. Archived from the original on February 21, 2009. Retrieved March 21, 2009.
  241. Fletcher, JC (December 3, 2007). "Celebrating Simple series sales". Engadget. Verizon Media. Archived from the original on August 6, 2020. Retrieved August 6, 2020.
  242. Alexander, Leigh (December 3, 2009). "SingStar Franchise Hits 20 Million Units". Gamasutra. Archived from the original on October 24, 2018. Retrieved December 3, 2009.
  243. "Gamers Join SpongeBob in His Search for the World's Oldest Bubble in SpongeBob's Atlantis SquarePantis" (Press release). THQ. October 24, 2007. Archived from the original on February 5, 2015. Retrieved March 21, 2009.
  244. "Spyro the Dragon to Scorch Wendy's Restaurants This Fall" (Press release). Sierra Entertainment. October 12, 2007. Archived from the original on October 14, 2007. Retrieved March 21, 2009.
  245. Berman, Nat. "How Much is the Mass Effect Franchise Worth?" Archived April 14, 2019, at the Wayback Machine. Money Inc. October 2018.
  246. At least 2.5 million physical copies of Mass Effect Andromeda sold-in as of May 2017, and over 349,000 PC digital copies sold-through as of March 2017; total figure is unknown.
  247. Sun, Leo. "What EA Must Do to Make 'Mass Effect 4' a Blockbuster -- The Motley Fool". Archived from the original on September 24, 2015. Retrieved September 13, 2015.. 14+ million copies of the first three games sold as of June 2017.
  248. "EA and BP collaborate to include climate education in SimCity Societies" (Press release). Electronic Arts. October 10, 2007. Archived from the original on October 23, 2021. Retrieved March 21, 2009.
  249. Matulef, Jeffrey (July 24, 2013). "SimCity sold over 2 million copies". Eurogamer. Gamer Network. Archived from the original on March 4, 2016. Retrieved July 25, 2013.
  250. O'Connor, James (May 14, 2020). "Ubisoft Has 11 Games That Have Sold Over 10 Million Copies This Gen, And Some Are Surprising". GameSpot. Archived from the original on May 21, 2020. Retrieved October 10, 2020.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.