17-Bit
17-Bit is an indie video game developer and the creator of Skulls of the Shogun, Galak-Z: The Dimensional,[1] and Song in the Smoke. The company was founded in 2009 by Jake Kazdal, formerly a Sega Corporation developer, who wants to make games with a 16-bit era aesthetic.[1] It was known as Haunted Temple Studios until it changed its name to 17-Bit in May 2012 with a logo designed by Cory Schmitz.[2] Gamasutra described the team, based in both Kyoto and Seattle,[3] as an example of successful indie cross-platform development for its work on Skulls of the Shogun.[4] GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z.[5][6] Kazdal of 17-Bit was invited to speak on creating studio culture at the 2013 Game Developers Conference.[7]
![]() Logo reads: ハイパーデプスシリーズ (Hyper Depth Series) | |
Type | Private |
---|---|
Industry | Video games |
Founded | 2009 |
Founder | Jake Kazdal |
Headquarters | Nakagyo, Kyoto, Japan Seattle, United States |
Key people | Jake Kazdal (CEO) |
Products | Skulls of the Shogun Galak-Z: The Dimensional |
References
- Farokhmanesh, Megan (June 10, 2013). "Skulls of the Shogun developer releasing next game, Galak-Z The Dimensional on PlayStation 4". Polygon. Vox Media. Archived from the original on June 11, 2013. Retrieved June 10, 2013.
- "Skulls of the Shogun dev becomes '17-BIT'".
- Kazdal, Jake. "THE 17-BIT STORY". 17-bit.com. Retrieved 2021-02-22.
- Wawro, Alex (3 November 2014). "How 17-Bit survived cross-platform dev on Skulls of the Shogun". www.gamasutra.com.
- "GungHo signs Skulls of the Shogun studio 17-Bit". MCV. October 27, 2014.
- "Archived copy". Archived from the original on 2016-09-15. Retrieved 2016-09-07.
{{cite web}}
: CS1 maint: archived copy as title (link) - Staff, G. D. C. (28 February 2013). "GDC adds Double Fine, Journey sand tech, Capy/17-Bit talks to roster". www.gamasutra.com.